Provided by: libdata-structure-util-perl_0.16-2build4_amd64 bug

NAME

       Data::Structure::Util - Change nature of data within a structure

SYNOPSIS

           use Data::Structure::Util qw(
             has_utf8 utf8_off utf8_on unbless get_blessed get_refs
             has_circular_ref circular_off signature
           );

           # get the objects in the data structure
           my $objects_arrayref = get_blessed( $data );

           # unbless all objects
           unbless( $data );

           if ( has_circular_ref( $data ) ) {
               print "Removing circular ref!\n";
               circular_off( $data );
           }

           # convert back to latin1 if needed and possible
           utf8_off( $data ) if defined has_utf8( $data );

DESCRIPTION

       "Data::Structure::Util" is a toolbox to manipulate the data inside a data structure. It
       can process an entire tree and perform the operation requested on each appropriate
       element.

       For example: It can transform all strings within a data structure to utf8 or transform any
       utf8 string back to the default encoding. It can remove the blessing on any reference. It
       can collect all the objects or detect if there is a circular reference.

       It is written in C for decent speed.

FUNCTIONS

       All Data::Structure::Util functions operate on a whole tree. If you pass them a simple
       scalar then they will operate on that one scalar. However, if you pass them a reference to
       a hash, array, or scalar then they will iterate though that structure and apply the
       manipulation to all elements, and in turn if they are references to hashes, arrays or
       scalars to all their elements and so on, recursively.

       For speed reasons all manipulations that alter the data structure do in- place
       manipulation meaning that rather than returning an altered copy of the data structure the
       passed data structure which has been altered.

   Manipulating Data Structures
       has_circular_ref($ref)
           This function detects if the passed data structure has a circular reference, that is
           to say if it is possible by following references contained in the structure to return
           to a part of the data structure you have already visited. Data structures that have
           circular references will not be automatically reclaimed by Perl's garbage collector.

           If a circular reference is detected the function returns a reference to an element
           within circuit, otherwise the function will return a false value.

           If the version of perl that you are using supports weak references then any weak
           references found within the data structure will not be traversed, meaning that
           circular references that have had links successfully weakened will not be returned by
           this function.

       circular_off($ref)
           Detects circular references in $ref (as above) and weakens a link in each so that they
           can be properly garbage collected when no external references to the data structure
           are left.

           This means that one (or more) of the references in the data structure will be told
           that the should not count towards reference counting. You should be aware that if you
           later modify the data structure and leave parts of it only 'accessible' via weakened
           references that those parts of the data structure will be immediately garbage
           collected as the weakened references will not be strong enough to maintain the
           connection on their own.

           The number of references weakened is returned.

       get_refs($ref)
           Examine the data structure and return a reference to flat array that contains one copy
           of every reference in the data structure you passed.

           For example:

               my $foo = {
                   first  => [ "inner", "array", { inmost => "hash" } ],
                   second => \"refed scalar",
               };

               use Data::Dumper;
               # tell Data::Dumper to show nodes multiple times
               $Data::Dumper::Deepcopy = 1;
               print Dumper get_refs( $foo );

               $VAR1 = [
                   { 'inmost' => 'hash' },
                   [ 'inner', 'array', { 'inmost' => 'hash' } ],
                   \'refed scalar',
                   {
                       'first'  => [ 'inner', { 'inmost' => 'hash' }, 'array' ],
                       'second' => \'refed scalar'
                   }
               ];

           As you can see, the data structure is traversed depth first, so the top most
           references should be the last elements of the array.  See get_blessed($ref) below for
           a similar function for blessed objects.

       signature($ref)
           Returns a md5 of the passed data structure.  Any change at all to the data structure
           will cause a different md5 to be returned.

           The function examines the structure, addresses, value types and flags to generate the
           signature, meaning that even data structures that would look identical when dumped
           with Data::Dumper produce different signatures:

               $ref1 = { key1 => [] };

               $ref2 = $ref1;
               $ref2->{key1} = [];

               # this produces the same result, as they look the same
               # even though they are different data structures
               use Data::Dumper;
               use Digest::MD5 qw(md5_hex);
               print md5_hex( Dumper( $ref1 ) ), " ", md5_hex( Dumper( $ref2 ) ), "\n";
               # cb55d41da284a5869a0401bb65ab74c1 cb55d41da284a5869a0401bb65ab74c1

               # this produces differing results
               use Data::Structure::Util qw(signature);
               print signature( $ref1 ), " ", signature( $ref2 ), "\n";
               # 5d20c5e81a53b2be90521167aefed9db 8b4cba2cbae0fec4bab263e9866d3911

   Object Blessing
       unbless($ref)
           Remove the blessing from any objects found within the passed data structure. For
           example:

               my $foo = {
                   'a' => bless( { 'b' => bless( {}, "c" ), }, "d" ),
                   'e' => [ bless( [], "f" ), bless( [], "g" ), ]
               };

               use Data::Dumper;
               use Data::Structure::Util qw(unbless);
               print Dumper( unbless( $foo ) );

               $VAR1 = {
                   'a' => { 'b' => {} },
                   'e' => [ [], [] ]
               };

           Note that the structure looks inside blessed objects for other objects to unbless.

       get_blessed($ref)
           Examine the data structure and return a reference to flat array that contains every
           object in the data structure you passed.  For example:

               my $foo = {
                   'a' => bless( { 'b' => bless( {}, "c" ), }, "d" ),
                   'e' => [ bless( [], "f" ), bless( [], "g" ), ]
               };

               use Data::Dumper;
               # tell Data::Dumper to show nodes multiple times
               $Data::Dumper::Deepcopy = 1;
               use Data::Structure::Util qw(get_blessed);
               print Dumper( get_blessed( $foo ) );

               $VAR1 = [
                   bless( {}, 'c' ),
                   bless( { 'b' => bless( {}, 'c' ) }, 'd' ),
                   bless( [], 'f' ),
                   bless( [], 'g' )
               ];

           This function is essentially the same as "get_refs" but only returns blessed objects
           rather than all objects.  As with that function the data structure is traversed depth
           first, so the top most objects should be the last elements of the array.  Note also
           (as shown in the above example shows) that objects within objects are returned.

   utf8 Manipulation Functions
       These functions allow you to manipulate the state of the utf8 flags in the scalars
       contained in the data structure.  Information on the utf8 flag and it's significance can
       be found in Encode.

       has_utf8($var)
           Returns $var if the utf8 flag is enabled for $var or any scalar that a data structure
           passed in $var contains.

               print "this will be printed"  if defined has_utf8( "\x{1234}" );
               print "this won't be printed" if defined has_utf8( "foo bar" );

           Note that you should not check the truth of the return value of this function when
           calling it with a single scalar as it is possible to have a string "0" or "" for which
           the utf8 flag set; Since "undef" can never have the utf8 flag set the function will
           never return a defined value if the data structure does not contain a utf8 flagged
           scalar.

       _utf8_off($var)
           Recursively disables the utf8 flag on all scalars within $var.  This is the same the
           "_utf8_off" function of Encode but applies to any string within $var.  The data
           structure is converted in-place, and as a convenience the passed variable is returned
           from the function.

           This function makes no attempt to do any character set conversion to the strings
           stored in any of the scalars in the passed data structure.  This means that if perl
           was internally storing any character as sequence of bytes in the utf8 encoding each
           byte in that sequence will then be henceforth treated as a character in it's own
           right.

           For example:

               my $emoticons = { smile => "\x{236a}" };
               use Data::Structure::Util qw(_utf8_on);
               print length( $emoticons->{smile} ), "\n";    # prints 1
               _utf8_off( $emoticons );
               print length( $emoticons->{smile} ), "\n";    # prints 3

       _utf8_on($var)
           Recursively enables the utf8 flag on all scalars within $var.  This is the same the
           "_utf8_on" function of Encode but applies to any string within $var. The data
           structure is converted in-place and as a convenience the passed variable is returned
           from the function.

           As above, this makes no attempt to do any character set conversion meaning that unless
           your string contains the valid utf8 byte sequences for the characters you want you are
           in trouble.  In some cases incorrect byte sequences can segfault perl.  In particular,
           the regular expression engine has significant problems with invalid utf8 that has been
           incorrectly marked as utf8.  You should know what you are doing if you are using this
           function; Consider using the Encode module as an alternative.

           Contrary example to the above:

               my $emoticons = { smile => "\342\230\272" };
               use Data::Structure::Util qw(_utf8_on);
               print length( $emoticons->{smile} ), "\n";    # prints 3
               _utf8_on( $emoticons );
               print length( $emoticons->{smile} ), "\n";    # prints 1

       utf8_on($var)
           This routine performs a "sv_utf8_upgrade" on each scalar string in the passed data
           structure that does not have the utf8 flag turned on.  This will cause the perl to
           change the method it uses internally to store the string from the native encoding
           (normally Latin-1 unless locales come into effect) into a utf8 encoding and set the
           utf8 flag for that scalar.  This means that single byte letters will now be
           represented by multi-byte sequences.  However, as long as the "use bytes" pragma is
           not in effect the string will be the same length as because as far as perl is
           concerned the string still contains the same number of characters (but not bytes).

           This routine is significantly different from "_utf8_on"; That routine assumes that
           your string is encoded in utf8 but was marked (wrongly) in the native encoding.  This
           routine assumes that your string is encoded in the native encoding and is marked that
           way, but you'd rather it be encoded and marked as utf8.

       utf8_off($var)
           This routine performs a "sv_utf8_downgrade" on each scalar string in the passed data
           structure that has the utf8 flag turned on.  This will cause the perl to change the
           method it uses internally to store the string from the utf8 encoding into a the native
           encoding (normally Latin-1 unless locales are used) and disable the utf8 flag for that
           scalar.  This means that multiple byte sequences that represent a single character
           will be replaced by one byte per character. However, as long as the "use bytes" pragma
           is not in effect the string will be the same length as because as far as perl is
           concerned the string still contains the same number of characters (but not bytes).

           Please note that not all strings can be converted from utf8 to the native encoding; In
           the case that the utf8 character has no corresponding character in the native encoding
           Perl will die with "Wide character in subroutine entry" exception.

           This routine is significantly different from "_utf8_off"; That routine assumes that
           your string is encoded in utf8 and that you want to simply mark it as being in the
           native encoding so that perl will treat every byte that makes up the character
           sequences as a character in it's own right in the native encoding.  This routine
           assumes that your string is encoded in utf8, but you want it each character that is
           currently represented by multi-byte strings to be replaced by the single byte
           representation of the same character.

SEE ALSO

       Encode, Scalar::Util, Devel::Leak, Devel::LeakTrace

       See the excellent article http://www.perl.com/pub/a/2002/08/07/proxyobject.html from Matt
       Sergeant for more info on circular references.

REPOSITORY

       https://github.com/AndyA/Data--Structure--Util

BUGS

       signature() is sensitive to the hash randomisation algorithm

       This module only recurses through basic hashes, lists and scalar references.  It doesn't
       attempt anything more complicated.

THANKS TO

       James Duncan and Arthur Bergman who helped me and found a name for this module.  Leon
       Brocard and Richard Clamp have provided invaluable help to debug this module.  Mark Fowler
       rewrote large chunks of the documentation and patched a few bugs.

AUTHOR

       This release by Andy Armstrong <andy@hexten.net>

       Originally by Pierre Denis <pdenis@fotango.com>

       http://opensource.fotango.com/

COPYRIGHT

       Copyright 2003, 2004 Fotango - All Rights Reserved.

       This module is released under the same license as Perl itself.