Provided by: libimage-imlib2-perl_2.03-1.2build3_amd64 bug

NAME

       Image::Imlib2 - Interface to the Imlib2 image library

SYNOPSIS

         use Image::Imlib2;

         # create a new image
         my $image = Image::Imlib2->new(200, 200);

         # or load an image
         $image = Image::Imlib2->load("foo.png");

         # Enable the alpha channel support
         $image->has_alpha(1);

         # set a colour (rgba, so this is transparent orange)
         $image->set_color(255, 127, 0, 127);

         # draw a rectangle
         $image->draw_rectangle(50, 50, 50, 50);

         # draw a filled rectangle
         $image->fill_rectangle(150, 50, 50, 50);

         # draw a line
         $image->draw_line(0, 0, 200, 50);

         # set quality before saving
         $image->set_quality(50);

         # save out
         $image->save('out.png');

         # create a polygon
         my $poly = Image::Imlib2::Polygon->new();

         # add some points
         $poly->add_point(0, 0);
         $poly->add_point(100, 0);
         $poly->add_point(100, 100);
         $poly->add_point(0, 100);

         # fill the polygon
         $poly->fill();

         # draw it closed on image
         $image->draw_polygon($poly, 1);

         # create a color range
         my $cr = Image::Imlib2::ColorRange->new();

         # add a color
         my ($distance, $red, $green, $blue, $alpha) = (15, 200, 100, 50, 20);
         $cr->add_color($distance, $red, $green, $blue, $alpha);

         # draw it
         my($x, $y, $width, $height, $angle) = (20, 30, 200, 200, 1);
         $image->fill_color_range_rectangle($cr, $x, $y,
                                            $width, $height, $angle);

DESCRIPTION

       Image::Imlib2 is a Perl port of Imlib2, a graphics library that does image file loading
       and saving as well as manipulation, arbitrary polygon support, etc. It does ALL of these
       operations FAST. It allows you to create colour images using a large number of graphics
       primitives, and output the images in a range of formats.

       Image::Imlib2::Polygon and Image::Imlib2::ColorRange are described following Image::Imlib2
       but may be referenced before their description.

       Note that this is an early version of my attempt at a Perl interface to Imlib2. Currently,
       the API is just to test things out. Not everything is supported, but a great deal of
       functionality already exists. If you think the API can be tweaked to be a bit more
       intuitive, drop me a line!

       Note that a development version of Imlib2 must be installed before installing this module.

Exported constants

   TEXT_TO_RIGHT
   TEXT_TO_LEFT
   TEXT_TO_UP
   TEXT_TO_DOWN
   TEXT_TO_ANGLE
       To be used as the direction parameter for text functions that accept it.

METHODS (Image::Imlib2)

   new
       This will create a new, blank image. If the dimensions aren't specified, it will default
       to 256 x 256.

         my $image = Image::Imlib2->new(100, 100);

       The contents of this image at creation time are undefined - they could be garbage memory.
       You should clear the image if necessary.

   new_transparent
       This will create a new fully-transparent image. If the dimensions aren't specified, it
       will default to 256 x 256.

         my $image = Image::Imlib2->new_transparent(100, 100);

   new_using_data
       This will create a new image with the specified pixel data, which must be a packed string.
       If the dimensions are not specified, it will default to 256 x 256.

         my $pixel = pack('CCCC', 255, 127, 0, 255); # ARGB
         my $image = Image::Imlib2->new_using_data(100, 100, $pixel x (100*100));

   load
       This will load an existing graphics file and create a new image object. It reads quite a
       few different image formats.

         my $image = Image::Imlib2->load("foo.png");

   save
       This saves the current image out. Currently this is in PNG if the format has not been set
       using image_set_format().

         $image->save("out.png");

   image_set_format (format)
       This will set the image format for future save operations. format is a string and may be
       "jpeg", "tiff", "png", etc. The exact number of formats supported depends on how you built
       imlib2.

         $image->image_set_format("jpeg"); # Convert image to JPG

   set_quality
       This sets the quality of the saved picture - lower the quality to get smaller filesizes.

         $image->set_quality(50);

   set_color (r, g, b, a) or set_colour (r, g, b, a)
       This sets the colour that the drawing primitives will use. You specify the red, green,
       blue and alpha components, which should all range from 0 to 255. The alpha component
       specified how transparent the colour is: 0 is fully transparent (so drawing with it will
       be pointless), 127 is half-transparent, and 255 is fully opaque. Many examples:

         $image->set_colour(255, 255, 255, 255); # white
         $image->set_colour(  0,   0,   0, 255); # black
         $image->set_colour(127, 127, 127, 255); # 50% gray
         $image->set_colour(255,   0,   0, 255); # red
         $image->set_colour(  0, 255,   0, 255); # green
         $image->set_colour(  0,   0, 255, 255); # blue
         $image->set_colour(255, 127,   0, 127); # transparent orange

       Warning: this sets a global variable for the draw color.

   draw_point (x, y)
       This colours a point in the image in the currently-selected colour. Note that the
       coordinate system used has (0, 0) at the top left, with (50, 0) to the right of the top
       left, (0, 50) below the top left, and (50, 50) to the bottom right of the top left.

         $image->draw_point(50, 50);

   query_pixel (x, y)
       This returns the colour of a pixel in the image. It returns the red, green, blue and alpha
       components:

         my($r, $g, $b, $a) = $image->query_pixel(50,50);

   draw_line (x1, y1, x2, y2)
       This draws a line between two points in the currently-selected colour. The following draws
       between the (0, 0) and (100, 100) points:

         $image->draw_line(0, 0, 100, 100);

   draw_rectangle (x, y, w, h)
       This draws a the outline of a rectangle with the top left point at (x, y) and having width
       w and height h in the current colour.

         $image->draw_rectangle(0, 0, 50, 50);

   fill_rectangle (x, y, w, h)
       This draws a filled rectangle with the top left point at (x, y) and having width w and
       height h in the current colour.

         $image->fill_rectangle(0, 0, 50, 50);

   draw_ellipse (x, y, w, h)
       This draws an ellipse which has center (x, y) and horizontal amplitude of w and vertical
       amplitude of h in the current colour. Note that setting w and h to the same value will
       draw a circle.

         $image->draw_ellipse(100, 100, 50, 50);

   fill_ellipse (x, y, w, h)
       This draws a filled ellipse which has center (x, y) and horizontal amplitude of w and
       vertical amplitude of h in the current colour. Note that setting w and h to the same value
       will draw a filled circle.

         $image->fill_ellipse(100, 100, 50, 50);

   add_font_path (dir)
       This function adds the directory path to the end of the current list of directories to
       scan for truetype (TTF) fonts.

         $image->add_font_path("./ttfonts");

   load_font (font)
       This function will load a truetype font from the first directory in the font path that
       contains that font. The font name format is "font_name/size". For example. If there is a
       font file called cinema.ttf somewhere in the font path you might use "cinema/20" to load a
       20 pixel sized font of cinema.

       Note that this font will be used from now on, much like set_colour does for colours.

         $image->load_font("cinema/20");

       Warning: this sets a global variable for the current font.

   get_text_size (text, direction, angle)
       This function returns the width and height in pixels the text string would use up if drawn
       with the current font.  direction and angle are optional and deault to TEXT_TO_RIGHT and
       0, respectively.

         my($w, $h) = $image->get_text_size("Imlib2 and Perl!");
         my($w1, $w2) = $image->get_text_size("Crazy text",
                                              TEXT_TO_UP, 1);

   draw_text (x, y, text, direction, angle)
       This draws the text using the current font and colour onto the image at position (x, y).
       direction and angle are optional and deault to TEXT_TO_RIGHT and 0, respectively.

         $image->draw_text(50, 50, "Groovy, baby, yeah!");
         $image->draw_text(50, 50, "Sweet, baby, yeah!",
                           TEXT_TO_UP, 1.571);

   autocrop
       This creates a duplicate of the image which is automatically cropped to remove the
       background colour from the outside of the image:

         my $cropped_image = $image->autocrop;

   autocrop_dimensions
       This returns the x, y, width and height rectangle in an image which would hold the results
       of the autocrop method:

         my($x, $y, $w, $h) = $image->autocrop_dimensions;

   crop (x, y, w, h)
       This creates a duplicate of a x, y, width, height rectangle in the current image and
       returns another image.

         my $cropped_image = $image->crop(0, 0, 50, 50);

   blend (source_image, merge_alpha, sx, sy, sw, sh, dx, dy, dw, dh)
       This will blend the source rectangle x, y, width, height from the source_image onto the
       current image at the destination x, y location scaled to the width and height specified.
       If merge_alpha is set to 1 it will also modify the destination image alpha channel,
       otherwise the destination alpha channel is left untouched.

         $image->blend($cropped_image, 0, 0, 0, 50, 50, 200, 0, 50, 50);

   blur (radius)
       This will blur the image. A radius of 0 has no effect, 1 and above determine the blur
       matrix radius that determine how much to blur the image.

         $image->blur(1);

   sharpen (radius)
       This sharpens the image. The radius affects how much to sharpen by.

         $image->sharpen(1);

   clone ()
       This creates an exact duplicate of the current image.

         $cloned = $image->clone;

   draw_polygon (polygon, closed)
       This will draw polygon (of type Imlib2::Image::Polygon) on the the image.  The the polygon
       is drawn closed is closed is 1 and open if closed is 0.

         $image->draw_polygon($poly, 1);

   fill_color_range_rectangle(color_range, x, y, w, h, angle);
       This uses the color range color_range to fille a rectangle with points x, y, x+width,
       y+width.

         $image->fill_color_range_rectangle($cr, 10, 20, 100, 150, 0);

   image_orientate (steps)
       This will rotate the image by steps*90 degrees, so to rotate by 90 degrees set to 1, for
       180 degrees set to 2, etc.

         $image->image_orientate(1);                    # Rotate by 90 degrees.

   create_rotated_image(radians)
       Create a new image, rotated from the original by a number of radians.  For example, to
       rotate 45 degrees:

         my $rotated = $image->create_rotated_image(45 / 360 * 3.141519*2);

   create_scaled_image (x, y)
       Create a new image, scaled from the original to the dimensions given in x and y. If x or y
       are 0, then retain the aspect ratio given in the other.

         $image2=$image->create_scaled_image(100,100);  # Scale to 100x100 pixels

   create_transparent_image (alpha)
       Create a new image, based upon the original but with a fixed alpha value. This will create
       a transparent image that you can then blend onto other images. Alpha ranges from 0 to 255:

         my $new = $image->create_transparent_image(64);

   create_blended_image (percent)
       Create a new image, which is percent% of source1 and (100-percent)% of source2. This is
       used for fading bedtween two images. Percent ranges from 0 to 100:

         my $new = $source1->create_blended_image($source2, 50);

   flip_horizontal ()
       This will flip/mirror the image horizontally.

         $image->flip_horizontal();

   flip_vertical ()
       This will flip/mirror the image vertically.

         $image->flip_vertical();

   flip_diagonal ()
       This will flip/mirror the current image diagonally (good for quick and dirty 90 degree
       rotations if used before to after a horizontal or vertical flip).

         $image->flip_diagonal();

   has_alpha (BOOLEAN)
       Queries and/or sets the alpha support flag for the image. Note that alpha is on by default
       when you create an image:

          if ($image->has_alpha) {
             # do something requiring alpha support
          }
          # Enable the alpha channel
          $image->has_alpha(1);

   set_cache_size (INT)
       By default, Imlib2 will not cache any images loaded from disk.

       If you set a cache size then Imlib2 will cache all loaded images (up to this size) and
       will use this cache to avoid loading images from disk.

       Sets the size of the image cache. Reducing this value will cause the cache to be emptied.
       You can turn off caching all together by setting this to zero.

       Even without a cache, as long as you have a reference to an image in memory that image
       will be returned immediately without checking the disk.

         Image::Imlib2->set_cache_size(1024 * 1024);
         my $image = Image::Imlib2->load("foo.jpg"); # image loaded from disk
         ... later, somewhere else, after $image has gone away ...
         my $image = Image::Imlib2->load("foo.jpg"); # same image, even if changed on disk
         ... later, somewhere else, after $image has gone away ...
         Image::Imlib2->set_cache_size(0);
         my $image  = Image::Imlib2->load("foo.jpg"); # image loaded from disk
         my $image2 = Image::Imlib2->load("foo.jpg"); # same image as before, not reloaded

   get_cache_size ()
       Returns the maximum size of the Image cache.

   set_changes_on_disk ()
       Called on an Image::Imlib2 instance that you have loaded from disk, this method tells
       imlib that it should take extra care when caching the image for this filename.  Next time
       the load method is called for this image's file name Imlib will  check the modification
       time for the file on disk compared to the cached version and take appropriate action.

         my $image = Image::Imlib2->load("foo.jpg");
         $image->set_changes_on_disk();

         ...later...

         # reloads image from disk if mod time has changed (otherwise use cached)
         my $image = Image::Imlib2->load("foo.jpg");

       Calling this method on a loaded image tells Imlib2 to look at the disk and compare mtimes
       with it's loaded copy - by default, this is not the case, so even if a file changes on
       disk, it won't be re-loaded.

   will_blend (BOOL)
       Changes the setting for whether drawing blends with existing pixels in the image or
       overwrites those pixels.  Defaults to true.  Returns the new value.  If no argument is
       passed, just returns the current value.

       Warning: this sets a global variable for blending.

   find_colour
       This returns the x and y coordinates for the first pixel of the current colour it finds in
       the image. It returns undef if it doesn't find the colour:

         # find a red pixel
         $i->set_colour(255, 0, 0, 255);
         my($rx, $ry) = $i->find_red;

   fill
       This flood fills the image, starting at the x and y coordinates and filling every pixel
       under it with the current colour:

         $i->fill($x, $y);

METHODS (Image::Imlib2::Polygon)

   new
       This will create a new polygon for use with Image::Imlib2::draw_polygon.

         my $poly = Image::Imlib2::Polygon->new();

   add_point (x, y)
       Adds a point to the polygonal construct.

         $poly->add_point(10,10);

   fill
       Fills polygon in the current context.

         $poly->fill();

METHODS (Image::Imlib2::ColorRange)

   new
       Creates a new color range.

         my $cr = Image::Imlib2::ColorRange->new();

   add_color (distance, red, green, blue, alpha)
       Similar to set_colour, but adds the color to the color range at the specified distance.

         $cr->add_color(10, 255, 127, 0, 66);

       Warning: this sets a global variable for the draw color.

   width
       Returns the current width of the image.

         my $width = $image->width;

   height
       Returns the current height of the image.

         my $height = $image->height;

DEPRECATED METHOS

   get_width
       Returns the current width of the image. Use width() instead.

         my $width = $image->get_width;

   get_height
       Returns the current height of the image. Use height() instead.

         my $height = $image->get_height;

AUTHOR

       Leon Brocard, acme@astray.com

COPYRIGHT

       Copyright (c) 2000-9 Leon Brocard. All rights reserved.

LICENSE

       This program is free software; you can redistribute it and/or modify it under the same
       terms as Perl itself.