Provided by: libpromise-xs-perl_0.20-1build3_amd64 bug

NAME

       Promise::XS - Fast promises in Perl

SYNOPSIS

           use Promise::XS ();

           my $deferred = Promise::XS::deferred();

           # Do one of these once you have the result of your operation:
           $deferred->resolve( 'foo', 'bar' );
           $deferred->reject( 'oh', 'no!' );

           # Give this to your caller:
           my $promise = $deferred->promise();

       The following aggregator functions are exposed:

           # Resolves with a list of arrayrefs, one per promise.
           # Rejects with the results from the first rejected promise.
           # Non-promises will be passed through as resolve values.
           my $all_p = Promise::XS::all( $promise1, $promise2, 'abc' .. );

           # Resolves/rejects with the results from the first
           # resolved or rejected promise.
           my $race_p = Promise::XS::race( $promise3, $promise4, .. );

       For compatibility with preexisting libraries, all() may also be called as collect().

       The following also exist:

           my $pre_resolved_promise = Promise::XS::resolved('already', 'done');

           my $pre_rejected_promise = Promise::XS::rejected('it’s', 'bad');

       All of "Promise::XS"’s static functions may be exported at load time, e.g., "use
       Promise::XS qw(deferred)".

DESCRIPTION

       This module exposes a Promise interface with its major parts implemented in XS for speed.
       It is a fork and refactor of AnyEvent::XSPromises. That module’s interface, a “bare-bones”
       subset of that from Promises, is retained.

STATUS

       This module is stable, well-tested, and suitable for production use.

DIFFERENCES FROM ECMASCRIPT PROMISES

       This library is built for compatibility with pre-existing Perl promise libraries. It thus
       exhibits some salient differences from how ECMAScript promises work:

       •   Neither the resolve() method of deferred objects nor the resolved() convenience
           function define behavior when given a promise object.

       •   The all() and race() functions accept a list of promises, not a “scalar-array-thing”
           (ECMAScript “arrays” being what in Perl we call “array references”). So whereas in
           ECMAScript you do:

               Promise.all( [ promise1, promise2 ] );

           … in this library it’s:

               Promise::XS::all( $promise1, $promise2 );

       •   Promise resolutions and rejections may contain multiple values.  (But see "AVOID
           MULTIPLES" below.)

       See Promise::ES6 for an interface that imitates ECMAScript promises more closely.

AVOID MULTIPLES

       For compatibility with preexisting Perl promise libraries, Promise::XS allows a promise to
       resolve or reject with multiple values. This behavior, while eminently “perlish”, allows
       for some weird cases where the relevant standards don’t apply: for example, what happens
       if multiple promises are returned from a promise callback? Or even just a single promise
       plus extra returns?

       Promise::XS tries to help you catch such cases by throwing a warning if multiple return
       values from a callback contain a promise as the first member. For best results, though—and
       consistency with promise implementations outside Perl—resolve/reject all promises with
       single values.

DIFFERENCES FROM Promises ET AL.

   Empty or uninitialized rejection values
       Perl helpfully warns (under the "warnings" pragma, anyhow) when you die(undef) since an
       uninitialized value isn’t useful as an error report and likely indicates a problem in the
       error-handling logic.

       Promise rejections fulfill the same role in asynchronous code that exceptions do in
       synchronous code. Thus, Promise::XS mimics Perl’s behavior: if a rejection value list
       lacks a defined value, a warning is thrown. This can happen if the value list is either
       empty or contains exclusively uninitialized values.

   finally()
       This module implements ECMAScript’s finally() interface, which differs from that in some
       other Perl promise implementations.

       Given the following …

           my $new = $p->finally( $callback );

       •   $callback receives no arguments.

       •   If $callback returns anything but a single, rejected promise, $new has the same status
           as $p.

       •   If $callback throws, or if it returns a single, rejected promise, $new is rejected
           with the relevant value(s).

ASYNC/AWAIT SUPPORT

       This module is Promise::AsyncAwait-compatible.  Once you load that module you can do nifty
       stuff like:

           use Promise::AsyncAwait;

           async sub do_stuff {
               return 1 + await fetch_number_p();
           }

           my $one_plus_number = await do_stuff();

       … which roughly equates to:

           sub do_stuff {
               return fetch_number_p()->then( sub { 1 + $foo } );
           }

           do_stuff->then( sub {
               $one_plus_number = shift;
           } );

       NOTE: As of this writing, DEBUGGING-enabled perls trigger assertion failures in
       Future::AsyncAwait (which underlies Promise::AsyncAwait).  If you’re not sure what that
       means, you probably don’t need to worry. :)

EVENT LOOPS

       By default this library uses no event loop. This is a generally usable configuration;
       however, it’ll be a bit different from how promises usually work in evented contexts
       (e.g., JavaScript) because callbacks will execute immediately rather than at the end of
       the event loop as the Promises/A+ specification requires. Following this pattern
       facilitates use of recursive promises without exceeding call stack limits.

       To achieve full Promises/A+ compliance it’s necessary to integrate with an event loop
       interface. This library supports three such interfaces:

       •   AnyEvent:

               Promise::XS::use_event('AnyEvent');

       •   IO::Async - note the need for an IO::Async::Loop instance as argument:

               Promise::XS::use_event('IO::Async', $loop_object);

       •   Mojo::IOLoop:

               Promise::XS::use_event('Mojo::IOLoop');

       Note that all three of the above are event loop interfaces. They aren’t event loops
       themselves, but abstractions over various event loops.  See each one’s documentation for
       details about supported event loops.

MEMORY LEAK DETECTION

       Any promise created while $Promise::XS::DETECT_MEMORY_LEAKS is truthy will throw a warning
       if it survives until global destruction.

SUBCLASSING

       You can re-bless a Promise::XS::Promise instance into a different class, and then(),
       catch(), and finally() will assign their newly-created promise into that other class. (It
       follows that the other class must subclass Promise::XS::Promise.) This can be useful,
       e.g., for implementing mid-flight controls like cancellation.

TODO

       •   all() and race() should ideally be implemented in XS.

KNOWN ISSUES

       •   Interpreter-based threads may or may not work.

       •   This module interacts badly with Perl’s fork() implementation on Windows. There may be
           a workaround possible, but none is implemented for now.

SEE ALSO

       Besides AnyEvent::XSPromises and Promises, you may like Promise::ES6, which mimics
       ECMAScript’s “Promise” class <https://developer.mozilla.org/en-
       US/docs/Web/JavaScript/Reference/Global_Objects/Promise> as much as possible.  It can even
       (experimentally) use this module as a backend, which helps but is still significantly
       slower than using this module directly.