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NAME

       need_uconvert  -  Tells if a string requires encoding conversion. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       int need_uconvert(const char *s, int type, int newtype);

DESCRIPTION

       Given a pointer to a string (`s'), a description of the type of the string  (`type'),  and
       the  type  that you would like this string to be converted into (`newtype'), this function
       tells you whether any conversion is required. No conversion will be needed if  `type'  and
       `newtype'  are  the  same,  or  if  one  type is ASCII, the other is UTF-8, and the string
       contains only character values less than 128. As a convenience shortcut, you can pass  the
       value  U_CURRENT  as  either  of  the type parameters, to represent whatever text encoding
       format is currently selected. Example:

          if (need_uconvert(text, U_UTF8, U_CURRENT)) {
             /* conversion is required */
          }

RETURN VALUE

       Returns non-zero if any conversion is required or zero otherwise.

SEE ALSO

       set_uformat(3alleg4), get_uformat(3alleg4), do_uconvert(3alleg4), uconvert(3alleg4)