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NAME

       sc::Units - The Units class is used to perform unit converions.

SYNOPSIS

       #include <units.h>

       Inherits sc::SavableState.

   Public Types
       enum Storage { Steal, Copy }

   Public Member Functions
       Units (const char *strrep)
           Create using a string representation, like 'kcal/mol'.
       Units (char *strrep, Units::Storage=Units::Copy)
           Create using a string representation, like 'kcal/mol'.
       Units (StateIn &s)
           Restore the state of a Units object from s.
       double to (const Ref< Units > &u) const
           The conversion factor from this to u.
       double from (const Ref< Units > &u) const
           The conversion factor from u to this.
       double to_atomic_units () const
           The conversion factor from this to atomic units.
       double from_atomic_units () const
           The conversion factor from atom units to this.
       const char * string_rep () const
           The string representation of the units.
       void save_data_state (StateOut &s)
           Save the state of the Units object to s.

       Public Member Functions inherited from sc::SavableState
       SavableState & operator= (const SavableState &)
       void save_state (StateOut &)
           Save the state of the object as specified by the StateOut object.
       void save_object_state (StateOut &)
           This can be used for saving state when the exact type of the object is known for both
           the save and the restore.
       virtual void save_vbase_state (StateOut &)
           Save the virtual bases for the object.

       Public Member Functions inherited from sc::DescribedClass
       DescribedClass (const DescribedClass &)
       DescribedClass & operator= (const DescribedClass &)
       ClassDesc * class_desc () const  throw ()
           This returns the unique pointer to the ClassDesc corresponding to the given type_info
           object.
       const char * class_name () const
           Return the name of the object's exact type.
       int class_version () const
           Return the version of the class.
       virtual void print (std::ostream &=ExEnv::out0()) const
           Print the object.

       Public Member Functions inherited from sc::RefCount
       int lock_ptr () const
           Lock this object.
       int unlock_ptr () const
           Unlock this object.
       void use_locks (bool inVal)
           start and stop using locks on this object
       refcount_t nreference () const
           Return the reference count.
       refcount_t reference ()
           Increment the reference count and return the new count.
       refcount_t dereference ()
           Decrement the reference count and return the new count.
       int managed () const
       void unmanage ()
           Turn off the reference counting mechanism for this object.
       int managed () const
           Return 1 if the object is managed. Otherwise return 0.

       Public Member Functions inherited from sc::Identity
       Identifier identifier ()
           Return the Identifier for this argument.

   Protected Member Functions
       void parse_unit ()

       Protected Member Functions inherited from sc::SavableState
       SavableState (const SavableState &)
       SavableState (StateIn &)
           Each derived class StateIn CTOR handles the restore corresponding to calling
           save_object_state, save_vbase_state, and save_data_state listed above.

       Protected Member Functions inherited from sc::RefCount
       RefCount (const RefCount &)
       RefCount & operator= (const RefCount &)

   Protected Attributes
       char * strrep_
       double to_atomic_units_

   Additional Inherited Members
       Static Public Member Functions inherited from sc::SavableState
       static void save_state (SavableState *s, StateOut &)
       static SavableState * restore_state (StateIn &si)
           Restores objects saved with save_state.
       static SavableState * key_restore_state (StateIn &si, const char *keyword)
           Like restore_state, but keyword is used to override values while restoring.
       static SavableState * dir_restore_state (StateIn &si, const char *objectname, const char
           *keyword=0)

Detailed Description

       The Units class is used to perform unit converions.

Constructor & Destructor Documentation

   sc::Units::Units (char * strrep, Units::Storage = Units::Copy)
       Create using a string representation, like 'kcal/mol'. if Units::Steal is given is the
       second argment, the new Units object will delete the strrep argument when it is destroyed.

Member Function Documentation

   void sc::Units::save_data_state (StateOut & s) [virtual]
       Save the state of the Units object to s.

       Reimplemented from sc::SavableState.

Author

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