Provided by: libstdc++-14-doc_14-20240412-0ubuntu1_all bug

NAME

       std::pmr::monotonic_buffer_resource - A memory resource that allocates from a fixed-size
       buffer.

SYNOPSIS

       #include <memory_resource>

       Inherits std::pmr::memory_resource.

   Public Member Functions
       monotonic_buffer_resource (const monotonic_buffer_resource &)=delete
       monotonic_buffer_resource (memory_resource *__upstream) noexcept
       monotonic_buffer_resource (size_t __initial_size) noexcept
       monotonic_buffer_resource (size_t __initial_size, memory_resource *__upstream) noexcept
       monotonic_buffer_resource (void *__buffer, size_t __buffer_size) noexcept
       monotonic_buffer_resource (void *__buffer, size_t __buffer_size, memory_resource
           *__upstream) noexcept
       void * allocate (size_t __bytes, size_t __alignment=_S_max_align)
       void deallocate (void *__p, size_t __bytes, size_t __alignment=_S_max_align)
       bool is_equal (const memory_resource &__other) const noexcept
       monotonic_buffer_resource & operator= (const monotonic_buffer_resource &)=delete
       void release () noexcept
       memory_resource * upstream_resource () const noexcept

   Protected Member Functions
       void * do_allocate (size_t __bytes, size_t __alignment) override
       void do_deallocate (void *, size_t, size_t) override
       bool do_is_equal (const memory_resource &__other) const noexcept override

Detailed Description

       A memory resource that allocates from a fixed-size buffer.

       The main feature of a pmr::monotonic_buffer_resource is that its do_deallocate does
       nothing. This makes it very fast because there is no need to manage a free list, and every
       allocation simply returns a new block of memory, rather than searching for a suitably-
       sized free block. Because deallocating is a no-op, the amount of memory used by the
       resource only grows until release() (or the destructor) is called to return all memory to
       upstream.

       A monotonic_buffer_resource can be initialized with a buffer that will be used to satisfy
       all allocation requests, until the buffer is full. After that a new buffer will be
       allocated from the upstream resource. By using a stack buffer and
       pmr::null_memory_resource() as the upstream you can get a memory resource that only uses
       the stack and never dynamically allocates.

       Since
           C++17

Member Function Documentation

   void * std::pmr::monotonic_buffer_resource::do_allocate (size_t __bytes, size_t __alignment)
       [inline],  [override],  [protected],  [virtual]
       Implements std::pmr::memory_resource.

   void std::pmr::monotonic_buffer_resource::do_deallocate (void *, size_t, size_t) [inline],
       [override],  [protected],  [virtual]
       Implements std::pmr::memory_resource.

   bool std::pmr::monotonic_buffer_resource::do_is_equal (const memory_resource & __other) const
       [inline],  [override],  [protected],  [virtual],  [noexcept]
       Implements std::pmr::memory_resource.

Author

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                                            libstdc++   std::pmr::monotonic_buffer_resource(3cxx)