Provided by: libyascreen-dev_1.99-1_amd64 bug

NAME

       yascreen - Yet Another Screen Library (curses replacement for daemons and embedded apps)

SYNOPSIS

       #include <yascreen.h>

DESCRIPTION

Main features

              • small footprint

              • does not have external dependencies

              • allows both internal and external event loop

              • allows stdin/stdout or external input/output (can work over socket)

              • supports  basic set of telnet sequences, making it suitable for built-in terminal
                interfaces for daemons

              • supports a limited set of input keystroke sequences

              • fully unicode compatible (parts of this depend on wcwidth in libc)

              • supports utf8 verification of input

              • supports utf8 input and wide character input

              • supports non-utf8 input mode

              • relies only on a limited subset of ansi/xterm ESC sequences, making it compatible
                with     mostly     all     modern     terminals     (inspired    by    linenoise
                ⟨https://github.com/antirez/linenoise⟩)

              • there is no curses API and ancient terminal compatibility, hence less bloat

              • there is no autoconf - there is no need to have one

              • clean API with opaque private data, usable from C/C++

              • easy cross compilation setup (by setting CC, AR, STRIP and RANLIB)

       Current development is done on Linux, with additional testing  on  OpenBSD/FreeBSD;  other
       platforms may need minimal fixes.

       On *BSD a gmake is required to build.

Architecture

       yascreen  uses  an opaque data structure, allocated by the library and dynamically resized
       when needed - yascreen_init(int sx, int sy) / yascreen_resize(yascreen  *s,  int  sx,  int
       sy).  An  application  may specify (0,0) for both calls to let yascreen detect the size or
       use a fixed size.

       There are two modes of operation - telnet protocol over socket or running in terminal. For
       sockets  the  event  loop  would  typically  be  handled  outside of the library while for
       terminals a built-in event loop may be used.

       Modes of operation can be modified at runtime.

       For terminal use signal handling (SIGWINCH) should always be handled by the application.

Example initialization for terminal and handling of SIGWINCH

       yascreen *s;
       int winch=0;

       void sigwinch(int sign) {
            winch=1;
       }

       s=yascreen_init(0,0); // let yascreen get term size
       yascreen_term_set(s,YAS_NOBUFF|YAS_NOSIGN|YAS_NOECHO);
       signal(SIGWINCH,sigwinch);

       for (;;) { // main loop
            if (winch) {
                 winch=0;
                 if (yascreen_resize(s,0,0))
                      // handle a fatal error - no memory
                 // get the new sizes and redraw
                 newsizex=yascreen_sx(s);
                 newsizey=yascreen_sy(s);
            }

            …
            // option 1

            // input is handled in external event loop and fed to yascreen via yascreen_feed
            if (FD_ISSET(STDIN_FILENO,&r)&&sizeof c==read(STDIN_FILENO,&c,sizeof c))
                 yascreen_feed(s,c); // pump state machine with bytestream

            // keys are processed only when available without delay/blocking
            while ((ch=yascreen_getch_nowait(s))!=-1) {
                 // handle processed keys
            }

            …
            // option 2

            // input is handled by yascreen and key or -1 is returned not longer than TIMEOUT ms
            // note: if screen update is based on this, keypresses will force it
            while ((ch=yascreen_getch_to(s,TIMEOUT))!=-1) {
                 // handle processed keys
            }

            …
            // option 3

            // input is handled by yascreen and the following call will block until a key is pressed
            if ((ch=yascreen_getch(s))!=-1) {
                 // handle processed key
            }
       }

       For sockets input is handled like option 1 in the example above and yascreen needs  to  be
       provided with a callback for output.

       In  multiprocess mode daemons where stdin/stdout are redirected to a socket the same model
       from the example above can be used. Obviously SIGWINCH will work only  for  terminals  and
       for sockets the screen size can get to be known either via telnet or ASNI sequences.

Example initialization for socket with external event loop and telnet sequences processing

       yascreen *s;

       s=yascreen_init(80,25); // there is no guarantee that screen size detection is supported on the remote end
       yascreen_setout(s,output_cb); // set callback for output
       yascreen_set_telnet(s,1); // enable processing of telnet sequences
       yascreen_init_telnet(s); // try to negotiate telnet options (regardless if telnet processing is enabled)
       yascreen_reqsize(s); // request initial screen size
       for (;;) { // main loop
            …
            yascreen_feed(s,c); // feed input from the socket to yascreen

            // keys are processed only when available without delay/blocking
            while ((ch=yascreen_getch_nowait(s))!=-1) {
                 // handle processed keys

                 // screen size change is reported as a special keypress code:
                 if (ch==YAS_TELNET_SIZE||ch==YAS_SCREEN_SIZE) // screen size change reported via telnet or ANSI sequence
                      // redraw
            }
       }

API Reference

Predefined constants and Helper macros

       Internally  style  is  kept  into  bitfields  in a single integer variable - that includes
       foreground/background colors, style modifiers (bold, italic, underline, inverse and blink.

   Style codes
       ┌────────────┬───────────┐
       │NameFunction  │
       ├────────────┼───────────┤
       │YAS_ITALIC  │ italic    │
       ├────────────┼───────────┤
       │YAS_UNDERL  │ underline │
       ├────────────┼───────────┤
       │YAS_STRIKE  │ stikeout  │
       ├────────────┼───────────┤
       │YAS_INVERSE │ inverse   │
       ├────────────┼───────────┤
       │YAS_BOLD    │ bold      │
       ├────────────┼───────────┤
       │YAS_BLINK   │ blink     │
       └────────────┴───────────┘

   Color codes
       ┌───────────────┬─────────────────────────────┐
       │NameColor                       │
       ├───────────────┼─────────────────────────────┤
       │YAS_BLACK      │ black                       │
       ├───────────────┼─────────────────────────────┤
       │YAS_RED        │ red                         │
       ├───────────────┼─────────────────────────────┤
       │YAS_GREEN      │ green                       │
       ├───────────────┼─────────────────────────────┤
       │YAS_YELLOW     │ yellow                      │
       ├───────────────┼─────────────────────────────┤
       │YAS_BLUE       │ blue                        │
       ├───────────────┼─────────────────────────────┤
       │YAS_MAGENTA    │ magenta                     │
       ├───────────────┼─────────────────────────────┤
       │YAS_CYAN       │ cyan                        │
       ├───────────────┼─────────────────────────────┤
       │YAS_WHITE      │ white                       │
       ├───────────────┼─────────────────────────────┤
       │YAS_FGCOLORDEF │ default terminal foreground │
       ├───────────────┼─────────────────────────────┤
       │YAS_BGCOLORDEF │ default terminal background │
       └───────────────┴─────────────────────────────┘

   Helper macros
       ┌────────────────────┬──────────────────────────────────┐
       │NameDescription                      │
       ├────────────────────┼──────────────────────────────────┤
       │YAS_FG(attribute)   │ extract foreground color         │
       ├────────────────────┼──────────────────────────────────┤
       │YAS_BG(attribute)   │ extract background color         │
       ├────────────────────┼──────────────────────────────────┤
       │YAS_FGCOLOR(color)  │ shift simple  color  value  into │
       │                    │ foreground color                 │
       ├────────────────────┼──────────────────────────────────┤
       │YAS_BGCOLOR(color)  │ shift  simple  color  value into │
       │                    │ background color                 │
       ├────────────────────┼──────────────────────────────────┤
       │YAS_FGXCOLOR(color) │ shift 256  palette  color  value │
       │                    │ into foreground color            │
       ├────────────────────┼──────────────────────────────────┤
       │YAS_BGXCOLOR(color) │ shift  256  palette  color value │
       │                    │ into background color            │
       └────────────────────┴──────────────────────────────────┘

       All  of  the  above  can  be  or'ed  into  attribute,   provided   that   the   bits   for
       foreground/background color are all zeroes.

   Key codes
              • Special, generated internally

       Previous  versions  of the library used -1 and 0x100+ for these codes. In order to achieve
       unicode  wide  character  compatibility  and  simpler  API,  the  reserved  Unicode  range
       0xf0000-0xffffd  is  used  for  the  special codes both in narrow and wide character input
       modes.

       There is a macro YAS_IS_CC(code) that will evaluate to non-zero for the special codes  and
       to  zero  for  normal  characters.  Note  that  all  ASCII control characters in the range
       0x00-0x7f are treated as normal ones.

       ┌────────────────┬─────────┬──────────────────────────┐
       │NameValueDescription              │
       ├────────────────┼─────────┼──────────────────────────┤
       │YAS_K_NONE      │ 0xf0000 │ no key is available;  in │
       │                │         │ time  limited mode means │
       │                │         │ that  the   time   limit │
       │                │         │ expired                  │
       ├────────────────┼─────────┼──────────────────────────┤
       │YAS_SCREEN_SIZE │ 0xf0701 │ notification  for screen │
       │                │         │ size  change  (may  come │
       │                │         │ because   of  telnet  or │
       │                │         │ ANSI sequence)           │
       ├────────────────┼─────────┼──────────────────────────┤
       │YAS_TELNET_SIZE │ 0xf0702 │ notification for  screen │
       │                │         │ size  change; duplicates │
       │                │         │ the above, may  be  used │
       │                │         │ to   differentiate   how │
       │                │         │ screen size change event │
       │                │         │ was generated            │
       └────────────────┴─────────┴──────────────────────────┘

              • Normal keys

       ┌─────────────┬───────┬───────────────────────────────┐
       │NameValueDescription                   │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_NUL    │ 0x00  │ Nul; on some terminals Ctrl-2 │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_A    │ 0x01  │ Ctrl-A                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_B    │ 0x02  │ Ctrl-B                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_C    │ 0x03  │ Ctrl-C                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_D    │ 0x04  │ Ctrl-D                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_E    │ 0x05  │ Ctrl-E                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_F    │ 0x06  │ Ctrl-F                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_G    │ 0x07  │ Ctrl-G                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_H    │ 0x08  │ Ctrl-H;  depends  on terminal │
       │             │       │ see YAS-K-BSP and YAS-K-C-8   │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_I    │ 0x09  │ Ctrl-I                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_TAB    │ 0x09  │ Tab                           │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_J    │ 0x0a  │ Ctrl-J                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_K    │ 0x0b  │ Ctrl-K                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_L    │ 0x0c  │ Ctrl-L                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_M    │ 0x0d  │ Enter,  Return,  Ctrl-M;  see │
       │             │       │ below                         │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_RET    │ 0x0d  │ Enter,  Return,  Ctrl-M;  see │
       │             │       │ above                         │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_N    │ 0x0e  │ Ctrl-N                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_O    │ 0x0f  │ Ctrl-O                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_P    │ 0x10  │ Ctrl-O                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_Q    │ 0x11  │ Ctrl-Q                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_R    │ 0x12  │ Ctrl-R                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_S    │ 0x13  │ Ctrl-S                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_T    │ 0x14  │ Ctrl-T                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_U    │ 0x15  │ Ctrl-U                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_V    │ 0x16  │ Ctrl-V                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_W    │ 0x17  │ Ctrl-W                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_X    │ 0x18  │ Ctrl-X                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_Y    │ 0x19  │ Ctrl-Y                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_Z    │ 0x1a  │ Ctrl-Z                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_ESC    │ 0x1b  │ Esc, Ctrl-3; see  below;  All │
       │             │       │ ANSI   sequences  start  with │
       │             │       │ Esc, this is returned after a │
       │             │       │ timeout or double Esc         │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_3    │ 0x1b  │ Esc,  Ctrl-3;  see above; All │
       │             │       │ ANSI  sequences  start   with │
       │             │       │ Esc, this is returned after a │
       │             │       │ timeout or double Esc         │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_4    │ 0x1c  │ Ctrl-4                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_5    │ 0x1d  │ Ctrl-5                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_6    │ 0x1e  │ Ctrl-6                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_7    │ 0x1f  │ Ctrl-7                        │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_SPACE  │ 0x20  │ Space                         │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_EXCL   │ 0x21  │ !                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_DQUOT  │ 0x22  │ "                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_HASH   │ 0x23  │ #                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_POUND  │ 0x24  │ $                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_PERC   │ 0x25  │ %                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_AND    │ 0x26  │ Ampersand                     │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_QUOT   │ 0x27  │ '                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_OBRA   │ 0x28  │ (                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_CBRA   │ 0x29  │ )                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_STAR   │ 0x2a  │ *                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_PLUS   │ 0x2b  │ +                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_COMMA  │ 0x2c  │ ,                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_MINUS  │ 0x2d  │ -                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_DOT    │ 0x2e  │ .                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_SLASH  │ 0x2f  │ /                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_0      │ 0x30  │ 0                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_1      │ 0x31  │ 1                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_2      │ 0x32  │ 2                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_3      │ 0x33  │ 3                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_4      │ 0x34  │ 4                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_5      │ 0x35  │ 5                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_6      │ 0x36  │ 6                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_7      │ 0x37  │ 7                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_8      │ 0x38  │ 8                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_9      │ 0x39  │ 9                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_COLON  │ 0x3a  │ :                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_SEMI   │ 0x3b  │ ;                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_LT     │ 0x3c  │ <                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_EQ     │ 0x3d  │ Equal                         │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_GT     │ 0x3e  │ >                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_QUEST  │ 0x3f  │ ?                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_AT     │ 0x40  │ @                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_A      │ 0x41  │ A                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_B      │ 0x42  │ B                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C      │ 0x43  │ C                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_D      │ 0x44  │ D                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_E      │ 0x45  │ E                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_F      │ 0x46  │ F                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_G      │ 0x47  │ G                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_H      │ 0x48  │ H                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_I      │ 0x49  │ I                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_J      │ 0x4a  │ J                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_K      │ 0x4b  │ K                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_L      │ 0x4c  │ L                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_M      │ 0x4d  │ M                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_N      │ 0x4e  │ N                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_O      │ 0x4f  │ O                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_P      │ 0x50  │ P                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_Q      │ 0x51  │ Q                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_R      │ 0x52  │ R                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_S      │ 0x53  │ S                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_T      │ 0x54  │ T                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_U      │ 0x55  │ U                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_V      │ 0x56  │ V                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_W      │ 0x57  │ W                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_X      │ 0x58  │ X                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_Y      │ 0x59  │ Y                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_Z      │ 0x5a  │ Z                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_OSQ    │ 0x5b  │ OpenSquareBracket             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_BSLASH │ 0x5c  │ Backslash                     │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_CSQ    │ 0x5d  │ CloseSquareBracket            │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_CARRET │ 0x5e  │ ^                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_USCORE │ 0x5f  │ Underscore                    │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_BTICK  │ 0x60  │ Backtick                      │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_a      │ 0x61  │ a                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_b      │ 0x62  │ b                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_c      │ 0x63  │ c                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_d      │ 0x64  │ d                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_e      │ 0x65  │ e                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_f      │ 0x66  │ f                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_g      │ 0x67  │ g                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_h      │ 0x68  │ h                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_i      │ 0x69  │ i                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_j      │ 0x6a  │ j                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_k      │ 0x6b  │ k                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_l      │ 0x6c  │ l                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_m      │ 0x6d  │ m                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_n      │ 0x6e  │ n                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_o      │ 0x6f  │ o                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_p      │ 0x70  │ p                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_q      │ 0x71  │ q                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_r      │ 0x72  │ r                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_s      │ 0x73  │ s                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_t      │ 0x74  │ t                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_u      │ 0x75  │ u                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_v      │ 0x76  │ v                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_w      │ 0x77  │ w                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_x      │ 0x78  │ x                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_y      │ 0x79  │ y                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_z      │ 0x7a  │ z                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_OCUR   │ 0x7b  │ {                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_PIPE   │ 0x7c  │ Pipe                          │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_CCUR   │ 0x7d  │ }                             │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_TLD    │ 0x7e  │ Tilde                         │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_C_8    │ 0x7f  │ Backspace; see below; depends │
       │             │       │ on terminal see YAS-K-C-H     │
       ├─────────────┼───────┼───────────────────────────────┤
       │YAS_K_BSP    │ 0x7f  │ Backspace; see below; depends │
       │             │       │ on terminal see YAS-K-C-H     │
       └─────────────┴───────┴───────────────────────────────┘

              • Extended keys, parsed from ANSI sequences

       ┌──────────────┬─────────┬─────────────┐
       │NameValueDescription │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F1      │ 0xf0001 │ F1          │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F2      │ 0xf0002 │ F2          │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F3      │ 0xf0003 │ F3          │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F4      │ 0xf0004 │ F4          │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F5      │ 0xf0005 │ F5          │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F6      │ 0xf0006 │ F6          │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F7      │ 0xf0007 │ F7          │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F8      │ 0xf0008 │ F8          │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F9      │ 0xf0009 │ F9          │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F10     │ 0xf000a │ F10         │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F11     │ 0xf000b │ F11         │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_F12     │ 0xf000c │ F12         │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F1    │ 0xf000d │ Shift-F1    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F2    │ 0xf000e │ Shift-F2    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F3    │ 0xf000f │ Shift-F3    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F4    │ 0xf0010 │ Shift-F4    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F5    │ 0xf0011 │ Shift-F5    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F6    │ 0xf0012 │ Shift-F6    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F7    │ 0xf0013 │ Shift-F7    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F8    │ 0xf0014 │ Shift-F8    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F9    │ 0xf0015 │ Shift-F9    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F10   │ 0xf0016 │ Shift-F10   │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F11   │ 0xf0017 │ Shift-F11   │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_F12   │ 0xf0018 │ Shift-F12   │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F1    │ 0xf0019 │ Ctrl-F1     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F2    │ 0xf001a │ Ctrl-F2     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F3    │ 0xf001b │ Ctrl-F3     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F4    │ 0xf001c │ Ctrl-F4     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F5    │ 0xf001d │ Ctrl-F5     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F6    │ 0xf001e │ Ctrl-F6     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F7    │ 0xf001f │ Ctrl-F7     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F8    │ 0xf0020 │ Ctrl-F8     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F9    │ 0xf0021 │ Ctrl-F9     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F10   │ 0xf0022 │ Ctrl-F10    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F11   │ 0xf0023 │ Ctrl-F11    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_F12   │ 0xf0024 │ Ctrl-F12    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F1    │ 0xf0025 │ Alt-F1      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F2    │ 0xf0026 │ Alt-F2      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F3    │ 0xf0027 │ Alt-F3      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F4    │ 0xf0028 │ Alt-F4      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F5    │ 0xf0029 │ Alt-F5      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F6    │ 0xf002a │ Alt-F6      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F7    │ 0xf002b │ Alt-F7      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F8    │ 0xf002c │ Alt-F8      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F9    │ 0xf002d │ Alt-F9      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F10   │ 0xf002e │ Alt-F10     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F11   │ 0xf002f │ Alt-F11     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_F12   │ 0xf0030 │ Alt-F12     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_LEFT    │ 0xf0031 │ Left        │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_UP      │ 0xf0032 │ Up          │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_DOWN    │ 0xf0033 │ Down        │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_RIGHT   │ 0xf0034 │ Right       │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_HOME    │ 0xf0035 │ Home        │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_END     │ 0xf0036 │ End         │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_PGUP    │ 0xf0037 │ PageUp      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_PGDN    │ 0xf0038 │ PageDown    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_INS     │ 0xf0039 │ Insert      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_DEL     │ 0xf003a │ Delete      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_LEFT  │ 0xf003b │ Ctrl-Left   │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_UP    │ 0xf003c │ Ctrl-Up     │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_DOWN  │ 0xf003d │ Ctrl-Down   │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_C_RIGHT │ 0xf003e │ Ctrl-Right  │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_LEFT  │ 0xf003f │ Shift-Left  │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_UP    │ 0xf0040 │ Shift-Up    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_DOWN  │ 0xf0041 │ Shift-Down  │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_S_RIGHT │ 0xf0042 │ Shift-Right │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_LEFT  │ 0xf0043 │ Alt-Left    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_UP    │ 0xf0044 │ Alt-Up      │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_DOWN  │ 0xf0045 │ Alt-Down    │
       ├──────────────┼─────────┼─────────────┤
       │YAS_K_A_RIGHT │ 0xf0046 │ Alt-Right   │
       └──────────────┴─────────┴─────────────┘

              • Alt-<letter>

       These codes are generated by a helper macro - YAS_K_ALT(keycode).

       ┌───────────────┬───────────────┐
       │NameDescription   │
       ├───────────────┼───────────────┤
       │YAS_K_A_BT     │ Alt-Backtick  │
       ├───────────────┼───────────────┤
       │YAS_K_A_1      │ Alt-1         │
       ├───────────────┼───────────────┤
       │YAS_K_A_2      │ Alt-2         │
       ├───────────────┼───────────────┤
       │YAS_K_A_3      │ Alt-3         │
       ├───────────────┼───────────────┤
       │YAS_K_A_4      │ Alt-4         │
       ├───────────────┼───────────────┤
       │YAS_K_A_5      │ Alt-5         │
       ├───────────────┼───────────────┤
       │YAS_K_A_6      │ Alt-6         │
       ├───────────────┼───────────────┤
       │YAS_K_A_7      │ Alt-7         │
       ├───────────────┼───────────────┤
       │YAS_K_A_8      │ Alt-8         │
       ├───────────────┼───────────────┤
       │YAS_K_A_9      │ Alt-9         │
       ├───────────────┼───────────────┤
       │YAS_K_A_0      │ Alt-0         │
       ├───────────────┼───────────────┤
       │YAS_K_A_MINUS  │ Alt-Minus     │
       ├───────────────┼───────────────┤
       │YAS_K_A_EQ     │ Alt-=         │
       ├───────────────┼───────────────┤
       │YAS_K_A_BSP    │ Alt-Backspace │
       ├───────────────┼───────────────┤
       │YAS_K_A_TLD    │ Alt-Tilde     │
       ├───────────────┼───────────────┤
       │YAS_K_A_EXCL   │ Alt-!         │
       ├───────────────┼───────────────┤
       │YAS_K_A_AT     │ Alt-@         │
       ├───────────────┼───────────────┤
       │YAS_K_A_HASH   │ Alt-#         │
       ├───────────────┼───────────────┤
       │YAS_K_A_POUND  │ Alt-$         │
       ├───────────────┼───────────────┤
       │YAS_K_A_PERC   │ Alt-%         │
       ├───────────────┼───────────────┤
       │YAS_K_A_CARRET │ Alt-^         │
       ├───────────────┼───────────────┤
       │YAS_K_A_AND    │ Alt-Ampersand │
       ├───────────────┼───────────────┤
       │YAS_K_A_STAR   │ Alt-Star      │
       ├───────────────┼───────────────┤
       │YAS_K_A_OBRA   │ Alt-(         │
       ├───────────────┼───────────────┤
       │YAS_K_A_CBRA   │ Alt-)         │
       ├───────────────┼───────────────┤
       │YAS_K_A_UND    │ Alt-_         │
       ├───────────────┼───────────────┤
       │YAS_K_A_PLUS   │ Alt-+         │
       ├───────────────┼───────────────┤
       │YAS_K_A_a      │ Alt-a         │
       ├───────────────┼───────────────┤
       │YAS_K_A_b      │ Alt-b         │
       ├───────────────┼───────────────┤
       │YAS_K_A_c      │ Alt-c         │
       ├───────────────┼───────────────┤
       │YAS_K_A_d      │ Alt-d         │
       ├───────────────┼───────────────┤
       │YAS_K_A_e      │ Alt-e         │
       ├───────────────┼───────────────┤
       │YAS_K_A_f      │ Alt-f         │
       ├───────────────┼───────────────┤
       │YAS_K_A_g      │ Alt-g         │
       ├───────────────┼───────────────┤
       │YAS_K_A_h      │ Alt-h         │
       ├───────────────┼───────────────┤
       │YAS_K_A_i      │ Alt-i         │
       ├───────────────┼───────────────┤
       │YAS_K_A_j      │ Alt-j         │
       ├───────────────┼───────────────┤
       │YAS_K_A_k      │ Alt-k         │
       ├───────────────┼───────────────┤
       │YAS_K_A_l      │ Alt-l         │
       ├───────────────┼───────────────┤
       │YAS_K_A_m      │ Alt-m         │
       ├───────────────┼───────────────┤
       │YAS_K_A_n      │ Alt-n         │
       ├───────────────┼───────────────┤
       │YAS_K_A_o      │ Alt-o         │
       ├───────────────┼───────────────┤
       │YAS_K_A_p      │ Alt-p         │
       ├───────────────┼───────────────┤
       │YAS_K_A_q      │ Alt-q         │
       ├───────────────┼───────────────┤
       │YAS_K_A_r      │ Alt-r         │
       ├───────────────┼───────────────┤
       │YAS_K_A_s      │ Alt-s         │
       ├───────────────┼───────────────┤
       │YAS_K_A_t      │ Alt-t         │
       ├───────────────┼───────────────┤
       │YAS_K_A_u      │ Alt-u         │
       ├───────────────┼───────────────┤
       │YAS_K_A_v      │ Alt-v         │
       ├───────────────┼───────────────┤
       │YAS_K_A_w      │ Alt-w         │
       ├───────────────┼───────────────┤
       │YAS_K_A_x      │ Alt-x         │
       ├───────────────┼───────────────┤
       │YAS_K_A_y      │ Alt-y         │
       ├───────────────┼───────────────┤
       │YAS_K_A_z      │ Alt-z         │
       └───────────────┴───────────────┘

Functions

       All functions in the API work with a pointer to an opaque yascreen structure.

       The structure is allocated internally in the library by yascreen_init and it is the job of
       the user program to keep track of it.

       The library is thread safe, as long as each struct yascreen object is accessed by a single
       thread.

   yascreen_init
       inline yascreen *yascreen_init(int sx,int sy);

       allocate and initialize screen data

       output defaults to stdout

       in case output is a terminal and initial size is (0,0), the screen size is autodetected

       in case of error, returns NULL

   yascreen_ver
       inline const char *yascreen_ver(void);

       returns a string with the library version

   yascreen_setout
       inline int yascreen_setout(yascreen *s,ssize_t (*out)(yascreen *s,const void *data,size_t len));

       set callback that handles output

       if out=NULL, the output goes to stdout

       the callback may implement internal buffering, a flush is signalled by  calling  out  with
       len=0

   yascreen_set_unicode
       inline void yascreen_set_unicode(yascreen *s,int on);

       enable (on is non-zero) or disable (on=0) unicode input processing

       by default unicode mode is on

       changing the unicode input processing will flush all pending input

   yascreen_set_telnet
       inline void yascreen_set_telnet(yascreen *s,int on);

       enable (on is non-zero) or disable (on=0) telnet sequence processing

       by default telnet mode is off

   yascreen_init_telnet
       inline void yascreen_init_telnet(yascreen *s);

       depending on telnet sequence processing, sends a set of telnet initialization sequences

   yascreen_resize
       inline int yascreen_resize(yascreen *s,int sx,int sy);

       resize screen

       should redraw afterwards

       since allocation is involved, this may fail and return -1

   yascreen_free
       inline void yascreen_free(yascreen *s);

       finish the lifecycle of struct yascreen - all internally allocated memory is freed

   yascreen_term_save
       inline void yascreen_term_save(yascreen *s);

       save current terminal state on top of state stack

   yascreen_term_restore
       inline void yascreen_term_restore(yascreen *s);

       restore previously saved terminal state from top of state stack

   yascreen_term_push
       inline void yascreen_term_push(yascreen *s);

       push current terminal state to state stack

   yascreen_term_pop
       inline void yascreen_term_pop(yascreen *s);

       pop and restore previously saved terminal state from state stack

   yascreen_term_set
       inline void yascreen_term_set(yascreen *s,int mode);

       set terminal for proper screen operation

   mode is a bitmask, containing one of
       ┌───────────┬───────┬───────────────────────────┐
       │NameValueDescription               │
       ├───────────┼───────┼───────────────────────────┤
       │YAS_NOBUFF │ 1     │ turn  off  canonical mode │
       │           │       │ (disable    ICANON    and │
       │           │       │ IEXTEN)                   │
       ├───────────┼───────┼───────────────────────────┤
       │YAS_NOSIGN │ 2     │ disable ISIG              │
       ├───────────┼───────┼───────────────────────────┤
       │YAS_NOECHO │ 4     │ disable local echo (ECHO) │
       ├───────────┼───────┼───────────────────────────┤
       │YAS_ONLCR  │ 8     │ ONLCR or OPOST            │
       └───────────┴───────┴───────────────────────────┘

   yascreen_printxy
       inline int yascreen_printxy(yascreen *s,int x,int y,uint32_t attr,const char *format,...) __attribute__((format(printf,5,6)));

   yascreen_putsxy
       inline int yascreen_putsxy(yascreen *s,int x,int y,uint32_t attr,const char *str);

       print at position, if data exceeds buffer, then it gets truncated

   yascreen_printxyu
       inline int yascreen_printxyu(yascreen *s,int x,int y,uint32_t attr,const char *format,...) __attribute__((format(printf,5,6)));

   yascreen_putsxyu
       inline int yascreen_putsxyu(yascreen *s,int x,int y,uint32_t attr,const char *str);

       print at position, if data exceeds buffer, then it gets truncated

       screen is immediately updated

   yascreen_update
       inline int yascreen_update(yascreen *s);

       sync memory state to screen

       since allocation is involved, this may fail and return -1

   yascreen_redraw
       inline void yascreen_redraw(yascreen *s);

       set next update to be a full redraw

   yascreen_clear_mem
       inline void yascreen_clear_mem(yascreen *s,uint32_t attr);

       clear memory buffer

       all cells in the screen are set to Space, using attr for colors and style

   yascreen_cursor
       inline void yascreen_cursor(yascreen *s,int on);

       hide (on=0) or show (on is non-zero) cusror

       screen is updated immediately

   yascreen_cursor_xy
       inline void yascreen_cursor_xy(yascreen *s,int x,int y);

       set cursor position

       screen is updated immediately

   yascreen_altbuf
       inline void yascreen_altbuf(yascreen *s,int on);

       switch between regular and alternative buffer

       screen is updated immediately

   yascreen_clear
       inline void yascreen_clear(yascreen *s);

       clear real screen, no change to memory buffers

   yascreen_clearln
       inline void yascreen_clearln(yascreen *s);

       clear current line, no change to memory buffers

   yascreen_update_attr
       inline void yascreen_update_attr(yascreen *s,uint32_t oattr,uint32_t nattr);

       apply  difference  between two attrs and output the optimized ANSI sequence to switch from
       oattr to nattr

       if oattr=0xffffffff, the full ANSI sequence will be generated

       no change to memory buffers

   yascreen_set_attr
       yascreen_set_attr(s,attr)

       reset all attrs and set specific one (attr)

   yascreen_print
       inline int yascreen_print(yascreen *s,const char *format,...) __attribute__((format(printf,2,3)));

   yascreen_write
       inline int yascreen_write(yascreen *s,const char *str,int len);

   yascreen_puts
       inline int yascreen_puts(yascreen *s,const char *str);

   yascreen_clearln_s
       inline const char *yascreen_clearln_s(yascreen *s);

       print in line mode

   yascreen_sx
       inline int yascreen_sx(yascreen *s);

       get current x size

   yascreen_sy
       inline int yascreen_sy(yascreen *s);

       get current y size

   yascreen_x
       inline int yascreen_x(yascreen *s);

       get current x

   yascreen_y
       inline int yascreen_y(yascreen *s);

       get current y

   yascreen_esc_to
       inline void yascreen_esc_to(yascreen *s,int timeout);

       set timeout for single ESC key press

   yascreen_ckto
       inline void yascreen_ckto(yascreen *s);

       in case of external event loop, this call will check for single ESC key

       should be called regularly enough so that the above specified timeout is not extended  too
       much

       if not called often enough then single ESC will be yielded after longer timeout

       if not called at all then single ESC will be yielded with next key press

   yascreen_getch_to
       inline int yascreen_getch_to(yascreen *s,int timeout);

       wait  for  a  key,  return  ASCII  or  extended  keycode,  wait  no  more  than timeout in
       milliseconds

   yascreen_getch
       yascreen_getch(s)

       get a key without timeout

       this macro expands to yascreen_getch_to(s,0)

       zero timeout=wait forever

   yascreen_getch_nowait
       yascreen_getch_nowait(s)

       get a key, if available, return immediately

       this macro expands to yascreen_getch_to(s,-1)

       negative timeout=do not wait

   yascreen_ungetch
       inline void yascreen_ungetch(yascreen *s,int key);

       put back key value in key buffer

       the internal key buffer is dynamically allocated, hence there is no limit of how many  key
       codes  may  be  put  back, but in case of memory allocation failure, the error will not be
       reported and the key will not be put into the buffer

   yascreen_pushch
       inline void yascreen_pushch(yascreen *s,int key);

       push key value at end of key buffer

       similar to yascreen_ungetch but the key code will be returned after all  other  key  codes
       currently in the buffer

       the  internal key buffer is dynamically allocated, hence there is no limit of how many key
       codes may be put back, but in case of memory allocation failure, the  error  will  not  be
       reported and the key will not be put into the buffer

   yascreen_feed
       inline void yascreen_feed(yascreen *s,unsigned char c);

       feed key sequence state machine with byte stream

       this   is   useful   to   implement   external   event   loop   and   read  key  codes  by
       yascreen_getch_nowait until it returns -1

   yascreen_peekch
       inline int yascreen_peekch(yascreen *s);

       peek for key without removing it from input queue

   yascreen_getsize
       inline void yascreen_getsize(yascreen *s,int *sx,int *sy);

       get last reported screen size

       set both to 0 if there is none

       this will yield valid result after YAS_SCREEN_SIZE is returned as keypress

   yascreen_reqsize
       inline void yascreen_reqsize(yascreen *s);

       request terminal to report its size via ANSI sequence

   yascreen_set_hint_i
       inline void yascreen_set_hint_i(yascreen *s,int hint);

   yascreen_get_hint_i
       inline int yascreen_get_hint_i(yascreen *s);

   yascreen_set_hint_p
       inline void yascreen_set_hint_p(yascreen *s,void *hint);

   yascreen_get_hint_p
       inline void *yascreen_get_hint_p(yascreen *s);

       get/set opaque hint values

       integer and pointer hints are stored separately and both can be used at the same time

       these are useful to link the yascreen instance to user program data

       for example a single output callback may output to socket or a terminal, depending on  the
       hint values

   yascreen_line_flush
       inline void yascreen_line_flush(yascreen *s,int on);

       enable/disable auto flush for line and direct screen oriented operations

       yascreen  versions  before  1.77 didn't use buffered output and would immediately send the
       output to the screen

       disabling internal flush can help an application optimize the number of write calls at the
       cost of performing explicit flush after each group of operations

       explicit flush example:

       yascreen_write(s,"",0);

   yascreen_getwch_to
       inline wchar_t yascreen_getwch_to(yascreen *s,int timeout);

       wait  for  a  key, return wide character or extended keycode, wait no more than timeout in
       milliseconds

       yascreen_getwch_to does not work in non-unicode mode and will always return YAS_K_NONE

       mixing the utf8 and wide character input modes will break on multibyte utf8 sequences  and
       is not supported

   yascreen_getwch
       yascreen_getwch(s)

       get a key as wide character without timeout

       this macro expands to yascreen_getwch_to(s,0)

       zero timeout=wait forever

       yascreen_getwch does not work in non-unicode mode and will always return YAS_K_NONE

   yascreen_getwch_nowait
       yascreen_getwch_nowait(s)

       get a key as a wide character, if available, return immediately

       this macro expands to yascreen_getwch_to(s,-1)

       negative timeout=do not wait

       yascreen_getwch_nowait does not work in non-unicode mode and will always return YAS_K_NONE

   yascreen_ungetwch
       inline void yascreen_ungetwch(yascreen *s,wchar_t key);

       put back wide character key value in key buffer

       the  internal key buffer is dynamically allocated, hence there is no limit of how many key
       codes may be put back, but in case of memory allocation failure, the  error  will  not  be
       reported and the key will not be put into the buffer

       the  internal  key  buffer  contains  utf8  and the wide character will be expanded to the
       appropriate utf8 sequence

       yascreen_ungetwch does not do anything in non-unicode mode

   yascreen_peekwch
       inline wchar_t yascreen_peekwch(yascreen *s);

       peek for key without removing it from input queue

       yascreen_peekwch does not work in non-unicode mode and will always return YAS_K_NONE