Provided by: xscreensaver-gl-extra_6.08+dfsg1-1ubuntu3_amd64 bug

NAME

       boing - draws a bouncing ball like the ancient Amiga demo

SYNOPSIS

       boing  [--display host:display.screen] [--window] [--root] [--window-id number][--install]
       [--visual  visual]  [--delay  usecs]  [--smooth]  [--lighting]   [--scanlines]   [--speed]
       [--no-spin] [--angle degrees] [--size ratio] [--parallels n] [--meridians n] [--wireframe]
       [--fps]

DESCRIPTION

       The boing program draws a bouncing checkered ball on a grid.

       This is a clone of the first graphics demo for the Amiga 1000, which was written  by  Dale
       Luck  and  RJ Mical during a break at the 1984 Consumer Electronics Show (or so the legend
       goes.)  The boing ball was briefly the official logo of Amiga Inc., until they were bought
       by Commodore later that year.

       With  no  arguments,  this program looks a lot like the original Amiga demo. With "-smooth
       -lighting", it looks... less old.

OPTIONS

       boing accepts the following options:

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-id number
               Draw on the specified window.

       --install
               Install a private colormap for the window.

       --visual visual
               Specify which visual to use.  Legal values are the name of a visual class, or  the
               id number (decimal or hex) of a specific visual.

       --delay usecs
               The delay between frames of the animation, in microseconds: default 15000.

       --smooth
               Draw a smooth sphere instead of a faceted polyhedron.

       --lighting
               Do shaded lighting instead of flat colors.

       --scanlines
               If  the window is large enough, draw horizontal lines to simulate the scanlines on
               a low resolution monitor.

       --speed ratio
               Change the animation speed; 0.5 to go half as fast, 2.0 to go twice as fast.

       --no-spin
               Don't rotate the ball.

       --angle degrees
               The jaunty angle at which the ball sits.  Default 15 degrees.

       --size ratio
               How big the ball is; default 0.5 meaning about half the size of the window.

       --parallels n
               --meridians n The pattern of rectangles on the ball.  Default 8x16.

       --wireframe
               Look crummy.

       --fps   Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT

       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to get the name of a resource file that overrides the global resources  stored  in
               the RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

SEE ALSO

       bsod(6x), pong(6x), xscreensaver(1), X(1)

COPYRIGHT

       Copyright © 2005 by Jamie Zawinski.  Permission to use, copy, modify, distribute, and sell
       this software and its documentation  for  any  purpose  is  hereby  granted  without  fee,
       provided that the above copyright notice appear in all copies and that both that copyright
       notice and this permission notice appear in supporting documentation.  No  representations
       are  made  about the suitability of this software for any purpose.  It is provided "as is"
       without express or implied warranty.

AUTHOR

       Jamie Zawinski <jwz@jwz.org>, 19-Feb-2005.