Provided by: xscreensaver-gl-extra_6.08+dfsg1-1ubuntu3_amd64 bug

NAME

       juggler3d - juggling man screen saver.

SYNOPSIS

       juggler3d  [--display  host:display.screen  ]  [--root  ] [--window-id number] [--window ]
       [--mono ] [--install | --noinstall ] [--visual  visual  ]  [--window-id  id  ]  [--pattern
       pattern  ] [--tail number ] [--real | --no-real ] [--describe | --no-describe ] [--balls |
       --no-balls ] [--clubs | --no-clubs ] [--torches | --no-torches ] [--knives | --no-knives ]
       [--rings  |  --no-rings  ]  [--bballs  | --no-bballs ] [--count count ] [--cycles cycles ]
       [--delay delay ] [--ncolors ncolors ] [--fps]

DESCRIPTION

       Draws a stick-man juggling various collections of objects.

OPTIONS

       juggler3d accepts the following options:

       --display host:display.screen
               X11 display to use.  Overrides DISPLAY environment variable.

       --root  Draw on the root window.

       --window-id number
               Draw on the specified window.

       --window
               Draw on a newly-created X window.  This is the default.

       --mono  Draw in monochrome.

       --install | --noinstall
               Turn on/off installing colormap.

       --visual visual
               Specify which visual to use.  Legal values are the name of a visual class, or  the
               id number (decimal or hex) of a specific visual.

       --window-id id
               Draw on an already existing X window.

       --pattern " pattern "
               Specify  juggling pattern in annotated site-swap notation.  In site-swap notation,
               the "height" of each throw is given.  E.g., "3" is the height needed to  juggle  a
               3-Cascade.   Note  that  these  sequences  need  to  be chosen carefully, to avoid
               collisions.

               Annotations indicate relative hand movements or tricks:

               -   Inside throw (default)
               +   Outside throw
               =   Cross Throw
               &   Cross Catch
               x   Cross Throw and Catch
               _   Bounce

       --pattern "[ pattern ]"
               Specify juggling pattern in annotated Adam notation.  Adam notation  is  a  little
               harder  to  visualize.  Each integer n represents a cyclic permutation of (0...n).
               The equivalent site-swap value is  determined  by  calculating  how  many  of  the
               permutations it takes to get back to the identity.  The largest number used is the
               same as the number of objects in the pattern.  The advantage of Adam  notation  is
               that  these  sequences  do  not  need  to  be chosen carefully, since all possible
               sequences are juggle-able.  Annotations are the same as in site-swap notation.

               For example, both of these describe a 3-Shower:

               --pattern "+5 1"

               --pattern "[+3 1]"

               For further examples, see the portfolio list in the source code.

       --tail number
               Minimum Trail Length.  0 - 100.  Default:  1.   Objects  may  override  this,  for
               example flaming torches always leave a trail.

       --real|--no-real
               Turn  on/off real-time juggling.  Deprecated.  There should be no need to turn off
               real-time juggling, even on slow systems.  Adjust speed using --count above.

       --describe|--no-describe
               Turn on/off pattern descriptions.

       --balls|--no-balls
               Turn on/off Balls.

       --clubs|--no-clubs
               Turn on/off Clubs.

       --torches|--no-torches
               Turn on/off Flaming Torches.

       --knives|--no-knives
               Turn on/off Knives.

       --rings|--no-rings
               Turn on/off Rings.

       --bballs|--no-bballs
               Turn on/off Bowling Balls.

       --count number
               Speed. 50 - 1000.  Default: 200.   This  determines  the  expected  time  interval
               between a throw and the next catch, in milliseconds.

       --cycles number
               Performance  Length.  50  - 1000.  Default: 1000.  Setting this smaller will force
               the juggler to switch patterns (and objects) more often.

       --delay delay
               Additional delay between frames, in microseconds.   Default:  10000.   Deprecated.
               Adjust speed using --count.

       --ncolors ncolors
               Maximum number of colors to use.  Default: 32.

       --fps   Display the current frame rate and CPU load.

ENVIRONMENT

       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the name of a resource file that overrides the global resources stored in
               the RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

SEE ALSO

       X(1), xscreensaver(1)

COPYRIGHT

       Copyright © 1996,2000,2002,2004  by  Tim  Auckland.   Permission  to  use,  copy,  modify,
       distribute, and sell this software and its documentation for any purpose is hereby granted
       without fee, provided that the above copyright notice appear in all copies and  that  both
       that  copyright  notice and this permission notice appear in supporting documentation.  No
       representations are made about the suitability of this software for any  purpose.   It  is
       provided "as is" without express or implied warranty.

AUTHOR

       Tim Auckland.

       Converted to OpenGL by Jamie Zawinski, 2009.