Provided by: plee-the-bear_0.6.0-8build5_amd64 bug

NAME

       running-bear — The launcher for games made with the Bear Engine.

SYNOPSIS

       running-bear   --data-path=path   ...  --item-library=path  ...  --start-level=path   [-h]
       [--log-concise]  [--log-file=file]  [--log-level=string]  [--log-uniq]   [-v]   [--active-
       area=integer]    [--fullscreen    |   --windowed   ]   [--game-name=string]   [--game-var-
       assignment=character]  [--screen-height=integer]   [--screen-width=integer]   [--set-game-
       var-bool=name=value    ...]     [--set-game-var-int=name=value    ...]    [--set-game-var-
       real=name=value    ...]     [--set-game-var-string=name=value    ...]     [--set-game-var-
       uint=name=value ...] --stats-destination=url

DESCRIPTION

       This program is a launcher for games made with the Bear Engine.

OPTIONS

       The following options can be passed to the program:

       --active-area=integer
                 The margin around the camera in which we check for activity.

       --data-path=path
                 Path  to  the directory containing the data of the game. When a file is required
                 during the game, the paths are explored from the last one on  the  command  line
                 toward the first one.

       --fullscreen
                 Run the game in fullscreen mode.

       --game-name=string
                 The name of the game.

       --game-var-assignment=character
                 Change  the delimiter used in --set-game-var-"type" to separate the name and the
                 value of the variable.

       -h, --help
                 Show summary of options.

       --item-library=path
                 Path to a library containing items for the game.

       --log-concise
                 Do not display log messages that have recently been displayed.

       --log-file=file
                 Write log output in "file".

       --log-level=string
                 Output log messages up to a given level, among "error", "warning" and "verbose".

       --log-uniq
                 Do not display the same log message successively.

       --screen-height=integer
                 The height of the screen

       --screen-width=integer
                 The width of the screen.

       --set-game-var-bool=name=value
                 Set the value of a boolean game variable.

       --set-game-var-int=name=value
                 Set the value of an integer game variable.

       --set-game-var-real=name=value
                 Set the value of a real number game variable.

       --set-game-var-string=name=value
                 Set the value of a string game variable.

       --set-game-var-uint=name=value
                 Set the value of a non negative integer game variable.

       --start-level=string
                 The path to the first level to run, relatively to the data paths.

       --stats-destination=url
                 Set the value of the destination to which game statistics are sent.

       -v, --version
                 Print the version of the engine and exit.

       --windowed
                 Run the game in a window.

AUTHOR

       This manual page was  written  by  Julien  Jorge  julien.jorge@gamned.org.  Permission  is
       granted to copy, distribute and/or modify this document under the terms of the GNU General
       Public License, Version 2 any later version published by the Free Software Foundation.

       On Debian systems, the complete text of the GNU General Public License  can  be  found  in
       /usr/share/common-licenses/GPL.

                                                                                  RUNNING-BEAR(6)