Provided by: abuse_0.8-2_i386 bug

NAME

       abuse - The Abuse game, by Crack dot Com and the Abuse community.

SYNOPSIS

       abuse [options]

DESCRIPTION

       Abuse  is a port of the classic Crack dot Com side-scroller shoot-em-up
       Abuse.  It uses the Simple DirectMedia Layer API to draw  its  graphics
       and play sound.

       Abuse has the following additional features over the original game:

       Stereo sound with panning.
       Runs at any colour depth from 8bpp to 32bpp.
       Can use a mousewheel for changing weapons.
       Scaling to any resolution.
       Can use OpenGL for hardware accelerated scaling and anti-aliasing.
       Customizable keys.

REQUIREMENTS

       Abuse requires the following:

              SDL 1.1.6 or above.

              SDL-Mixer.

OPTIONS

       The following command-line options are available:

       -fullscreen
              Run Abuse in fullscreen mode.

       -doublebuf
              Use  double-buffering  when  blitting  to  the  screen.  This is
              slower but can reduce image tearing or  other  artifacts.   Only
              use if you notice any display problems.

       -mono  Use mono sound like the original Abuse. This is faster.

       -nosound
              Disable sound altogether.

       -scale <arg>
              Scale the window by <arg> amount.

       -gl    Enable OpenGL support.

       -antialias
              Enable anti-aliasing. (Only with -gl)

CONFIGURATION

       Abuse  can  load  its  settings from a configuration file stored in the
       user's home directory. The file is located  at  ($HOME/.abuse/abuserc).
       If either the directory or the configuration file don't exist they will
       be created automatically with default values.

       The configuration file contains  various  settings  for  adjusting  how
       Abuse  behaves.   Except  for key settings, most of the options have an
       equivalent command-line option. Lines starting with a semi-colon(;) are
       ignored as comments.

       The following options are available:

       fullscreen = 1 | 0
              Set starting in fullscreen mode 'on' or 'off'.

       doublebuf = 1 | 0
              Turn double buffering 'on' or 'off'.

       mono = 1 | 0
              Turn mono audio to 'on' or 'off'.

       grabmouse = 1 | 0
              Set locking the mouse to the window 'on' or 'off'.

       scale = <amount>
              Scale the game by the specified amount.

       gl = 1 | 0
              Turn OpenGL support 'on' or 'off'.

       antialias = 1 | 0
              Turn anti-aliasing 'on' or 'off'.

       nosdlparachute = 1 | 0
              Turn  SDL  handling  segfaults  to  either  'on'  or 'off'.  For
              debugging purposes only.

       The following options are for setting the keys used in the game.  Valid
       values are any letter of the alphabet or number.  Special keys like the
       cursor-keys include:

              LEFT, RIGHT, UP, DOWN, CTRL_L, CTRL_R,  ALT_L,  ALT_R,  SHIFT_L,
              SHIFT_R, BACKSPACE, INSERT, DELETE, PAGEUP, PAGEDOWN, TAB

       left = <key>
              Move character left.

       right = <key>
              Move character right.

       up = <key>
              Jump or climb up ladders.

       down = <key>
              Use switches, doors, teleports or climb down ladders.

       fire = <key>
              Fire currently selected weapon.

       weapprev = <key>
              Switch to the previous available weapon.

       weapnext = <key>
              Switch to the next available weapon.

FILES

       ~/.abuse/abuserc - Abuse configuration file.

SEE ALSO

       abuse-tool(6)

AUTHORS

       Sam        Hocevar        <sam@hocevar.net>,       Anthony       Kruize
       <trandor@labyrinth.net.au> See also  the  AUTHORS  file  included  with
       Abuse.

                                   Abuse 0.8                          abuse(6)