Provided by: blockade_20041028-9_i386 bug

NAME

       blockade

SYNOPSIS

       blockade [-Xopts][-level][-file][-sync][-nodeflev|-nostdlev][-new]

DESCRIPTION

       -->> blockade

       This  is  an X version of Christer Ericson's `blockade' Macintosh game,
       written and put into public domain by der Mouse.

       A sliding block game where you push differently shaped blocks onto each
       other  to  change  their  shape  or make them disappear with the aim of
       clearing the grid of blocks. Comes with 80 different screens and built-
       in help.

OPTIONS

       -display <display>

              Specifies X display to connect to.

       -geometry <geom>

              Specifies geometry of window.

       -visual <arg>

              Specifiesl visual to use.  <arg> can be a visual ID number (such
              as can be found in the output from xdpyinfo) or a  visual  class
              name,  such  as  PseudoColor, in which latter case blockade will
              pick whichever it likes best among the available visuals of that
              class.

       -web <url-prefix>

              Specifies  webserver  mode.  In this mode, serves webpages where
              the game state is encoded into the URL; the string given will be
              prefixed to all served URLs and stripped from incoming URLs.  It
              normally will be  something  like  http://10.20.30.40:5678  when
              blockade is run as a server backing port 5678 on 10.20.30.40.

       -background <color>
       -bg <color>

              Specifies background color.

       -foreground <color>
       -fg <color>

              Specifies foreground color.

       -bordercolor <color>
       -bd <color>

              Specifies border color.

       -borderwidth <width>
       -bw <width>

              Specifies border width in pixels.

       -name <name>

              Specifies name of window.

       -iconname <name>

              Specifies icon name of window.

       -font <fontname>
       -fn <fontname>

              Specifies font to use.

       -level <number>
       -level <name>

              Specifies level to start at.

       -file <filename>

              Specifies  file  of levels to use.  The -file is optional unless
              the <filename> begins with a - character.

       -bwmode

              Forces blockade to run in black-and-white  mode,  regardless  of
              whether a color visual is available.

       -sync

              Causes blockade to do synchronous X calls.

       -nodeflev
       -nostdlev

              Causes  blockade to omit the built-in levels.  When you use this
              you must supply at least one level file.

       -new

              Causes blockade to create any nonexistent level files you  name.
              Normally  nonexistent  level  files  produce  complaints and are
              otherwise ignored.

KEYBOARD COMMANDS

       Any menu button can be invoked by holding down Control and  typing  the
       first character of the button label.

       There  are  three  other  control  characters that do useful things, as
       listed in help screen #5.

AVAILABILITY:

       You may obtain the latest version of blockade source via anonymous  ftp
       from internet host ftp://ftp.rodents.montreal.qc.ca/mouse/games/

AUTHOR

       der Mouse

                               October 28, 2004                    BLOCKADE(6)