Provided by: cuyo-data_2.~-1.2.brl1-1ubuntu2_all bug


       cuyo - Tetris-like game with many suprises


       cuyo [-f] [-g widthfBxfIheight] [-h] [ld-file]


       Use  A, D, W and S or the arrow keys to move left, move right, turn and
       drop the falling piece.  Try to put blobs of the same  color  together.
       (You  don't  need  to  form rows or columns.  Any shape will do.)  When
       enough blobs of the same color  are  connected,  they  explode.   (What
       "enough"  means  depends on the level.)  Try to make explosions next to
       the the grass (or whatever there is in the level instead of the grass).
       Then,  it  will  explode,  too.  The level is finished when no grass is
       In some levels, you will need a chain reaction to get rid of the grass-
       equivalent.  And many other things may happen in other levels.
       In two-player-mode, each time one player causes an explosion, the other
       one gets grey things (which explode when something else  explodes  next
       to  them).  If one player builds a too big tower, the other player gets
       one of his rows.


       -f     Fullscreen mode.

       -g widthxheight
              Set the window size.

       -h     Print a short help message.

       Apart from that, there are some more undocumented options.

       If you're trying to design own levels, you can pass the  name  of  your
       .ld  file  (level description file) to test the level.  If you do that,
       this will be the only available level.


       The main work is to draw all those little  icons.   Then  you  have  to
       create  a level description file which tells cuyo how to put everything
       together.  Up to now there's no complete documentation,  and  moreover,
       the  level description language is still under development and probably
       rather buggy.

       The best way to start is probably to look at the file example.ld, which
       is  a  level  description  file of an example level with many comments.
       (It should be part of the cuyo distribution and lies  probably  in  the
       same directory as the other cuyo level description files.)

       Other Sources of information are:

       - Try  man  cual.  Cual - the Cuyo Animation Language - is the language
         in which the levels are programmed.

       - And of course, there are the level description files of the  existing
         levels   (files  ending  in  .ld,  probably  located  somewhere  like




       The level description language is still under development.
       In the preferences dialog, some keys are not displayed correctly.
       The AI Player is not  very  intelligent.   In  particular,  it  doesn't
       understand  most  of  the  special  features  of the levels, and so, it
       sometimes behaves very silly.
       See the TODO file for other bugs.


       Mainly Immanuel Halupczok <>.
       Other contributors to the source code: Bernhard R.  Link,  Mark  Weyer,
       Bernhard Seckinger.
       Other contributors of levels: Daniela Lipps, Simon Huggenberger.

                                   2010-4-16                           CUYO(6)