Provided by: ggzcore-bin_0.0.14.1-1.1_i386 bug

NAME

       ggz-wrapper - GGZ Gaming Zone command line core client

SYNOPSIS

       ggz-wrapper  [--gametype  GAMENAME]  [--user  NAME]  [--destnick  NAME]
       [OPTION...]

DESCRIPTION

       The GGZ Gaming Zone allows people to play many games online  using  so-
       called  GGZ  core  clients  which are chat clients with integrated game
       launchers.

       The ggz-wrapper tool is a small special GGZ core client for the command
       line. It does not support chat or display of rooms, tables and players,
       but instead is useful for fast launching of online  games.   Therefore,
       its  main purpose is to be invoked from instant messengers such as gaim
       or kopete.

       It currently supports all two-player games, as human against  human  or
       human  against  bot. If no options are given, ggz-wrapper will invoke a
       Tic-Tac-Toe    game    client    on    the    default    GGZ    server,
       live.ggzgamingzone.org, logging in as guest user.

OPTIONS

       --gametype=GAMENAME
              The  name  of  the  game to play, e.g. TicTacToe or Chess.  This
              option expects a case-sensitive argument which must match one of
              the  available  game modules in ggz.modules. If the game type is
              not supported by the specified GGZ server, the  invocation  will
              fail.

       --user=NAME
              The name of the player who is running the client. The default is
              to run with an automatically generated guest user name. In order
              to use a registered name, the option --password is implied.

       --destnick=NAME
              The  name  of  the other player. If omitted or empty, the player
              running the client will launch the table (game host). If  empty,
              other  player  will  be the bot.  If not empty, player will join
              the table which the other player already launched.

       --password=PASSWORD
              Password to use in case of playing as a  registered  user.  Note
              that  on  a  multi-user  systems,  other  users  might  see  the
              password, which is a security risk.

       --server=SERVER
              The server to play on. If not specified, the default  server  is
              ggz://live.ggzgamingzone.org.

       --port=PORT
              The  port  to  use  to connect to the GGZ server. PORT is almost
              always 5688, so this option is rarely needed.

AUTHORS

       The GGZ Development Team <ggz-dev@mail.ggzgamingzone.org>

SEE ALSO

       ggz.modules(5), ggz(7)