Provided by:
bsdgames_2.17-19_i386 
NAME
gomoku -- game of 5 in a row
SYNOPSIS
gomoku [-bcdu] [-D debugfile] [inputfile]
DESCRIPTION
gomoku is a two player game where the object is to get 5 in a row
horizontally, vertically or diagonally on a 19 by 19 grid. By
convention, black always moves first. With no arguments, gomoku will
display a playing board and prompt for moves from the user. Valid moves
are a letter for the column and a number for the row of an empty board
location. Entering ``quit" or ``resign" will end the game. You can save
the current state of the game by entering ``save" and supplying a file
name when prompted. The optional file inputfile can be used to restore a
saved game.
The options are:
-b This option sets background mode. Input moves are read from
standard input, the computer picks a move, and prints it to
standard output. The first input line should be either ``black"
or ``white" to specify whether gomoku has the first move or not
respectively. This option was intended for game tournaments
where a referee program handles the board display and pits one
program against another.
-c Computer versus computer. gomoku will play a game against
itself. This is mostly used for testing.
-d Print debugging information. Repeating this option more than
once yields more detailed information.
-D debugfile
Print the debug information to debugfile instead of to the
standard output.
-u User versus user. This is mostly used for testing.
AUTHOR
Ralph Campbell
ACKNOWLEDGEMENTS
The board display routines were based on the goref program written by
Peter Langston.