Provided by: rlvm_0.12-3_i386 bug

NAME

       rlvm - RealLive interpreter clone

SYNOPSIS

       rlvm [OPTION]... <path to directory containing a Gameexe.ini file>

DESCRIPTION

       rlvm  is  a  Free  Software  reimplementation  of  the VisualArt's KK's
       RealLive interpreter. It is meant to provide Linux and Apple users with
       a   compatible,   portable   interpreter   to  play  VisualArts  games,
       specifically those released by Key.

       --font Specifies the path to a TrueType font to use instead  of  trying
              to autodetect the font

SUPPORTED GAMES

       Currently, rlvm can run the following games:

       · Kanon

       · Kanon (With NDT's English patch)

       · AIR

       · CLANNAD / CLANNAD Full Voice Edition

       · CLANNAD Full Voice Edition (With Baka-Tsuki's English patch)

       · Planetarian

       · Tomoyo After

       · Little Busters

       In addition, there is partial support for:

       · Princess Bride

       · Princess Brave

       · ALMA ~zutto soba ni~

       · SNOW

       · Some of the game demos from the Kinetic Novel website.

FILES

       ~/.rlvm/
              All rlvm save files are kept in this directory.

BUGS?

       While  rlvm  is  generally  stable,  emulation  of the RealLive virtual
       machine is incomplete.

NOT A BUG

       English patches that were not compiled with rlBabel will not line break
       correctly. You can check if your patch is compiled with rlBabel and the
       text encoding is set to "Western" by hitting [F1] at any time.

AUTHOR

       rlvm was written by Elliot Glaysher, with the help of Haeleth.  Special
       thanks to Jagarl for licensing all his RealLive file reading code under
       liberal licenses, and for doing the first reverse  engineering  of  the
       RealLive  system.  Windows  port and bug fixes made possible by Rasqual
       Twilight.

       This manual page was written by Elliot Glaysher <glaysher@umich.edu>.