Provided by: awesfx_0.5.1a-1.1_i386 bug


       SF2TEXT  -  program  to  convert  SBK  or SF2 (SoundFont) files to text


       sf2text SoundFont [outputfile]
       txt2sfx [-Bv] [-m mode] [-d sf2file] textfile sfxfile
       sfxtext sfxfile
       gus2sfx [-Bv] [-m mode] [-d sf2file] textfile sfxfile


       This manual page documents briefly the sf2text , txt2sfx  ,  sfxtext  ,
       and  gus2sfx  commands.   This  manual  page was written for the Debian
       GNU/Linux distribution  (but  may  be  used  by  others),  because  the
       original program does not have a manual page.

       All  these  programs  are used for converting from various common patch
       file formats (SoundFont and GUS) into  a  proprietary  format  used  by
       older  versions  of  the  AWE32  driver. Although newer versions of the
       driver and utilities are still compatible  with  these  formats,  these
       formats  do  not  support  multiple  layer  voices, and in general, you
       should use sfxload(1), and gusload(1) to load SoundFonts or GUS patches
       directly.   sf2text  is  a  program  which converts SoundFont (.SBK and
       .SF2) files into an intermediate text format used by txt2sfx.   txt2sfx
       is  a  program  which converts the text format output by sf2text into a
       binary format "sfx" file. This file can be read by sfxload(1).  sfxtext
       takes  an "sfx" file, and converts it back to the text format.  gus2sfx
       is a program which converts from GUS-format patch files  into  the  sfx
       format handled by


       The  programs  follow  the  usual  UNIX  command line syntax, but don't
       support long options (ones starting with two dashes `-'). sf2text,  and
       sfxtext  do  not  support  any options. txt2sfx and gus2sfx support the
       following options:

       -B     Adds a 48-byte blank loop to the end of each sample.

       -v     Increases the verbosity level. Using this option more than  once
              causes the output to become increasingly verbose.

       -m mode
              Sets  the  instrument  usage  mode when multiple definitions are
              found for the same  instrument  (multi-layered  instruments):  0
              means  to  use  the  first found, 1 means to use the last, and 2
              means to merge them.

       -d sf2file
              Includes raw sample data found in the SoundFont file sf2file


       sfxload(1), gusload(1)


       This manual page was written by Tom  Lees  <>,  for
       the Debian GNU/Linux system.

       The   AWE32   driver   and  utilities  were  written  by  Takashi  Iwai