Provided by: libaudio-dev_1.9.3-4_amd64 bug

Name

       AuKillClient - destroy a client or its remaining resources

Synopsis

       #include <audio/audiolib.h>

       void AuKillClient(server, resource, status)
           AuServer *server;
           AuID resource;
           AuStatus *status; /* RETURN */

Arguments

       server    Specifies the connection to the audio server.

       resource  Specifies  the  resource  associated  with  the  client  to  be destroyed or the
                 constant AuCloseDownDestroy.

       status    If non-NULL, flush the output buffer and return the status from the server.

Description

       AuKillClient forces a close-down of the client that created resource.  If the  client  has
       already  terminated  in  either  AuCloseDownRetainPermanent  or AuCloseDownRetainTemporary
       mode, all of the client's resources are destroyed.  If resource is AuCloseDownDestroy, the
       resources of all clients that have terminated in AuCloseDownRetainTemporary are destroyed.

Errors

       AuBadValue.

See Also

       AuSetCloseDownMode.

       audiolib - Network Audio System C Language Interface