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       Cylinder -

       A 3D glyph.


   Public Member Functions
       Cylinder (GlyphContext *gc=NULL)
       virtual ~Cylinder ()
       virtual void getIncludeBoundingBox (BoundingBox &boundingBox)
       virtual void draw (node n, float lod)
       virtual Coord getAnchor (const Coord &vector) const

Detailed Description

       A 3D glyph.

       This glyph draws an textured cylinder using the 'viewTexture' node property value. If this
       property has no value, the cylinder is then colored using the 'viewColor' node property

Constructor & Destructor Documentation

   Cylinder::Cylinder (GlyphContext *gc = NULL)
   Cylinder::~Cylinder () [virtual]

Member Function Documentation

   void Cylinder::draw (noden, floatlod) [virtual]
   Coord Cylinder::getAnchor (const Coord &vector) const [virtual]
   void Cylinder::getIncludeBoundingBox (BoundingBox &boundingBox) [virtual]


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