Provided by: libsdl-stretch-dev_0.3.1-1_i386 bug


       SDL_StretchSurfaceRect - Perform a stretch blit between two surfaces of
       the same format.


        #include <SDL_stretch.h>

       extern DECLSPEC int SDL_StretchSurfaceRect(SDL_Surface *src,
                                                  SDL_Rect *srcrect,
                                                  SDL_Surface *dst,
                                                  SDL_Rect *dstrect);


       NOTE: The SDL_StretchSurfaceRect function is not safe to call from
       multiple threads!

       The SDL_StretchSurfaceRect function will stretch a srcrect smoothly to
       the full area of the dst surface. If no srcrect is given then the full
       area of the src surface is stretched smoothly to the full dst surface.
       The dstrect is ignored always.

       The SDL_StretchSurfaceRect function will also watch for a clip
       rectangle on the src surface. This may speed up handling in your
       programs by creating a larger src surface with an associated viewframe,
       and the srcrect argument needs not be recomputed.