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NAME

       SoCreaseAngleElement -

       The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.

SYNOPSIS

       #include <Inventor/elements/SoCreaseAngleElement.h>

       Inherits SoFloatElement.

   Public Member Functions
       virtual void init (SoState *state)

   Static Public Member Functions
       static void initClass (void)
       static void set (SoState *const state, SoNode *const node, const float complexity)
       static void set (SoState *const state, const float complexity)
       static float get (SoState *const state)
       static float get (SoState *const state, const SbBool isvrml1)
       static float getDefault (void)
       static float getDefault (const SbBool isvrml1)

   Protected Member Functions
       virtual ~SoCreaseAngleElement ()

Detailed Description

       The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.

Constructor & Destructor Documentation

   SoCreaseAngleElement::~SoCreaseAngleElement (void) [protected, virtual] The destructor.

Member Function Documentation

   void SoCreaseAngleElement::initClass (void) [static] Initialize relevant common data for all
       instances, like the type system.
       Reimplemented from SoFloatElement.

   void SoCreaseAngleElement::set (SoState *conststate, SoNode *constnode, const floatcomplexity)
       [static] Sets the value of this element.
   void SoCreaseAngleElement::set (SoState *conststate, const floatcomplexity) [static] This is
       an overloaded member function, provided for convenience. It differs from the above
       function only in what argument(s) it accepts.
   float SoCreaseAngleElement::get (SoState *conststate) [static] Returns the element value. This
       method can be used if you know that the node that is going to use the crease angle is an
       Inventor node.
   float SoCreaseAngleElement::get (SoState *conststate, const SbBoolisvrml1) [static] Returns
       the element value. isvrml1 should be TRUE if the node requesting the value is a VRML1
       node.
       This method is an extension versus the Open Inventor API.

       See also:
           SoNode::getNodeType()

   float SoCreaseAngleElement::getDefault (void) [static] Returns the default value for Inventor
       scene graphs (0.0).
   float SoCreaseAngleElement::getDefault (const SbBoolisvrml1) [static] Returns the default
       value for this element. isvrml1 should be TRUE if the node requesting the value is a VRML1
       node.
       This method is an extension versus the Open Inventor API.

       See also:
           SoNode::getNodeType()

Author

       Generated automatically by Doxygen for Coin from the source code.