Provided by: libcoin60-doc_3.1.3-2_all bug

NAME

       SoTextureCoordinateCylinder -

       The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated
       for shapes.

       FILE FORMAT/DEFAULTS:

SYNOPSIS

       #include <include/Inventor/nodes/SoTextureCoordinateCylinder.h>

       Inherits SoNode.

   Public Member Functions
       SoTextureCoordinateCylinder (void)
       virtual void doAction (SoAction *action)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void callback (SoCallbackAction *action)
       virtual void pick (SoPickAction *action)

   Static Public Member Functions
       static void initClass (void)

   Protected Member Functions
       virtual ~SoTextureCoordinateCylinder ()

   Protected Attributes
       class SoTextureCoordinateCylinderP * pimpl

Detailed Description

       The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated
       for shapes.

       FILE FORMAT/DEFAULTS:

           TextureCoordinateCylinder {
           }

       Since:
           Coin 2.3

Constructor & Destructor Documentation

   SoTextureCoordinateCylinder::SoTextureCoordinateCylinder (void) Constructor.
   SoTextureCoordinateCylinder::~SoTextureCoordinateCylinder () [protected, virtual] Destructor.

Member Function Documentation

   void SoTextureCoordinateCylinder::initClass (void) [static] Sets up initialization for data
       common to all instances of this class, like submitting necessary information to the Coin
       type system.
       Reimplemented from SoNode.

   void SoTextureCoordinateCylinder::doAction (SoAction *action) [virtual] This function performs
       the typical operation of a node for any action.
       Reimplemented from SoNode.

   void SoTextureCoordinateCylinder::GLRender (SoGLRenderAction *action) [virtual] Action method
       for the SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the rendering state in any
       way or who wants to throw geometry primitives at OpenGL overrides this method.

       Reimplemented from SoNode.

   void SoTextureCoordinateCylinder::callback (SoCallbackAction *action) [virtual] Action method
       for SoCallbackAction.
       Simply updates the state according to how the node behaves for the render action, so the
       application programmer can use the SoCallbackAction for extracting information about the
       scene graph.

       Reimplemented from SoNode.

   void SoTextureCoordinateCylinder::pick (SoPickAction *action) [virtual] Action method for
       SoPickAction.
       Does common processing for SoPickAction action instances.

       Reimplemented from SoNode.

Author

       Generated automatically by Doxygen for Coin from the source code.