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NAME

       SoVRMLCoordinate -

       The SoVRMLCoordinate class is used to define 3D coordinates for shapes.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC
       14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the
       Consortium:

SYNOPSIS

       #include <Inventor/VRMLnodes/SoVRMLCoordinate.h>

       Inherits SoNode.

   Public Member Functions
       SoVRMLCoordinate (void)
       virtual void doAction (SoAction *action)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void getBoundingBox (SoGetBoundingBoxAction *action)
       virtual void callback (SoCallbackAction *action)
       virtual void pick (SoPickAction *action)

   Static Public Member Functions
       static void initClass (void)

   Public Attributes
       SoMFVec3f point

   Protected Member Functions
       virtual ~SoVRMLCoordinate ()

Detailed Description

       The SoVRMLCoordinate class is used to define 3D coordinates for shapes.

       The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC
       14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the
       Consortium:

         Coordinate {
           exposedField MFVec3f point  []      # (-inf, inf)
         }
         .fi

       This node defines a set of 3D coordinates to be used in the coord field of vertex-based geometry nodes including SoVRMLIndexedFaceSet, SoVRMLIndexedLineSet, and SoVRMLPointSet.

Constructor & Destructor Documentation

   SoVRMLCoordinate::SoVRMLCoordinate (void) Constructor.
   SoVRMLCoordinate::~SoVRMLCoordinate () [protected, virtual] Destructor.

Member Function Documentation

   void SoVRMLCoordinate::initClass (void) [static] Sets up initialization for data common to all
       instances of this class, like submitting necessary information to the Coin type system.
       Reimplemented from SoNode.

   void SoVRMLCoordinate::doAction (SoAction *action) [virtual] This function performs the
       typical operation of a node for any action.
       Reimplemented from SoNode.

   void SoVRMLCoordinate::GLRender (SoGLRenderAction *action) [virtual] Action method for the
       SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the rendering state in any
       way or who wants to throw geometry primitives at OpenGL overrides this method.

       Reimplemented from SoNode.

   void SoVRMLCoordinate::getBoundingBox (SoGetBoundingBoxAction *action) [virtual] Action method
       for the SoGetBoundingBoxAction.
       Calculates bounding box and center coordinates for node and modifies the values of the
       action to encompass the bounding box for this node and to shift the center point for the
       scene more towards the one for this node.

       Nodes influencing how geometry nodes calculates their bounding box also overrides this
       method to change the relevant state variables.

       Reimplemented from SoNode.

   void SoVRMLCoordinate::callback (SoCallbackAction *action) [virtual] Action method for
       SoCallbackAction.
       Simply updates the state according to how the node behaves for the render action, so the
       application programmer can use the SoCallbackAction for extracting information about the
       scene graph.

       Reimplemented from SoNode.

   void SoVRMLCoordinate::pick (SoPickAction *action) [virtual] Action method for SoPickAction.
       Does common processing for SoPickAction action instances.

       Reimplemented from SoNode.

Member Data Documentation

   SoMFVec3f SoVRMLCoordinate::point The coordinates. Empty by default.

Author

       Generated automatically by Doxygen for Coin from the source code.