Provided by: liballegro-doc_4.2.2-3_all bug

NAME

       d_button_proc  -  Dialog  procedure implementing a button object. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       int d_button_proc(int msg, DIALOG *d, int c);

DESCRIPTION

       A button object (the dp field points to the text string). This object can be  selected  by
       clicking  on it with the mouse or by pressing its keyboard shortcut. If the D_EXIT flag is
       set, selecting it will close the dialog,  otherwise  it  will  toggle  on  and  off.  Like
       d_text_proc(), ampersands can be used to display the keyboard shortcut of the button.

SEE ALSO

       excustom(3alleg), exgui(3alleg)