Provided by: liballegro-doc_4.2.2-3_all bug

NAME

       destroy_font  -  Frees the memory being used by a font structure. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       void destroy_font(FONT *f);

DESCRIPTION

       Frees the memory being used by a font structure. Don't use  this  on  the  default  global
       Allegro  font or any text routines using it could crash. You should use this only on fonts
       you have loaded manually after you are done with them, to prevent  memory  leaks  in  your
       program.

SEE ALSO

       load_datafile_object(3alleg), load_font(3alleg), exfont(3alleg)