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NAME

       exsample - Playing digital samples. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       Example exsample

DESCRIPTION

       This  program  demonstrates  how  to  play  samples. You have to use this example from the
       command line to specify as first parameter a WAV or VOC sound file to play. If the file is
       loaded  successfully,  the  sound  will  be  played in an infinite loop. While it is being
       played, you can use the left and right arrow keys to modify the panning of the sound.  You
       can also use the up and down arrow keys to modify the pitch.

SEE ALSO

       END_OF_MAIN(3alleg),       SAMPLE(3alleg),       SCREEN_H(3alleg),       SCREEN_W(3alleg),
       adjust_sample(3alleg),            allegro_error(3alleg),             allegro_init(3alleg),
       allegro_message(3alleg),          clear_to_color(3alleg),         desktop_palette(3alleg),
       destroy_sample(3alleg),  font(3alleg),  install_keyboard(3alleg),   install_sound(3alleg),
       install_timer(3alleg),       key(3alleg),       load_sample(3alleg),      makecol(3alleg),
       play_sample(3alleg),      poll_keyboard(3alleg),       rest(3alleg),       screen(3alleg),
       set_gfx_mode(3alleg), set_palette(3alleg), textprintf_centre_ex(3alleg)