Provided by: liballegro-doc_4.2.2-3_all bug

NAME

       fade_in - Gradually fades the palette from black. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void fade_in(const PALETTE p, int speed);

DESCRIPTION

       Fades  gradually  from  a  black screen to the specified palette. The speed is from 1 (the
       slowest) up to 64 (instantaneous).

       Note that this function will block your game while the fade is in  effect,  and  it  won't
       work right visually if you are not in an 8 bit color depth resolution.

SEE ALSO

       fade_out(3alleg), fade_from(3alleg), fade_interpolate(3alleg), fade_in_range(3alleg)