Provided by: libsvga1-dev_1.4.3-31_amd64 bug

NAME

       gl_compileboxmask - compress a masked bitmap

SYNOPSIS

       #include <vgagl.h>

       void gl_compileboxmask(int w, int h, void *sdp, void *ddp);

DESCRIPTION

       Convert  the  rectangular  masked bitmap of size (w, h) at sdp to a compressed format that
       allows faster drawing, which is stored at ddp.  Allocating w * h bytes  for  the  compiled
       version is usually enough; an upper limit should be (w + 2) * h.

       Compiled bitmaps are only supported in linear 256 color modes.

SEE ALSO

       svgalib(7),  vgagl(7),  svgalib.conf(5),  threedkit(7),  testgl(1), plane(1), wrapdemo(1),
       gl_compileboxmask(3),     gl_compiledboxmasksize(3),      gl_getbox(3),      gl_putbox(3),
       gl_putboxpart(3), gl_putboxmask(3), gl_putboxmaskcompiled(3).

AUTHOR

       This  manual  page  was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact
       source of the referenced demo as well as of the original documentation is unknown.

       It is very likely that both are at least  to  some  extent  are  due  to  Harm  Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally  this might be wrong. I hereby asked to be excused by the original author and
       will happily accept any additions or corrections to this  first  version  of  the  svgalib
       manual.