Provided by: libsvga1-dev_1.4.3-31_amd64 bug

NAME

       gl_copyscreen - copy the screen contents of contexts

SYNOPSIS

       #include <vgagl.h>

       void gl_copyscreen(GraphicsContext *gc);

DESCRIPTION

       Copy the current graphics context contents (screen data) to the specified graphics context
       (the physical screen, for example). Contexts are assumed to be identical in size.

SEE ALSO

       svgalib(7), vgagl(7), svgalib.conf(5),  threedkit(7),  testgl(1),  plane(1),  wrapdemo(1),
       currentcontext(3),      gl_allocatecontext(3),      gl_clearscreen(3),      gl_copybox(3),
       gl_copyboxfromcontext(3),     gl_copyboxtocontext(3),     gl_fillbox(3),     gl_getbox(3),
       gl_putbox(3).

AUTHOR

       This  manual  page  was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact
       source of the referenced demo as well as of the original documentation is unknown.

       It is very likely that both are at least  to  some  extent  are  due  to  Harm  Hanemaayer
       <H.Hanemaayer@inter.nl.net>.

       Occasionally  this might be wrong. I hereby asked to be excused by the original author and
       will happily accept any additions or corrections to this  first  version  of  the  svgalib
       manual.