Provided by: liballegro-doc_4.2.2-3_all bug

NAME

       load_sample - Loads a sample from a file. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       SAMPLE *load_sample(const char *filename);

DESCRIPTION

       Loads  a  sample from a file, supporting both mono and stereo WAV and mono VOC files, in 8
       or  16-bit  formats,  as  well  as  formats  handled   by   functions   registered   using
       register_sample_file_type(). Example:

          SAMPLE *sample = load_sample(user_input);
          if (!sample)
             abort_on_error("Couldn't load sample!");

RETURN VALUE

       Returns  a  pointer  to the SAMPLE or NULL on error. Remember to free this sample later to
       avoid memory leaks.

SEE ALSO

       destroy_sample(3alleg),    load_voc(3alleg),    load_wav(3alleg),     play_sample(3alleg),
       save_sample(3alleg), register_sample_file_type(3alleg), exsample(3alleg)