Provided by: liballegro-doc_4.2.2-3_all bug

NAME

       make_trans_font - Makes a font use transparency. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void make_trans_font(FONT *f);

DESCRIPTION

       This  function converts a font to use transparency for drawing. That is, each glyph in the
       font will be drawn with draw_trans_sprite, so you  can  use  the  same  blenders  as  with
       draw_trans_sprite  to  draw the font. One common use of this is to load a bitmap font with
       an alpha channel, and therefore get anti-aliased text  output  by  using  Allegro's  alpha
       blender. Here's an example how to do that:

          FONT *f = load_font("alphafont.tga", NULL, NULL);
          make_trans_font(f);
          set_alpha_blender();
          textprintf_centre_ex(screen, f, 320, 240, -1, -1, "Anti-aliased Font!");

SEE ALSO

       is_trans_font(3alleg),            set_alpha_blender(3alleg),            load_font(3alleg),
       draw_trans_sprite(3alleg)