Provided by: libsvga1-dev_1.4.3-31_amd64 bug


       mouse_update - updates the mouse state


       #include <vgamouse.h>

       int mouse_update(void);


       This  reads  in  mouse  events  from  the  mouse  buffer  and updates the internal svgalib
       variables which store the current mouse position and button states. If there are no events
       to be read this routine returns immediately.

       The function returns 0 if there was no event and a non-zero value otherwise.


       svgalib(7),   vgagl(7),  libvga.config(5),  eventtest(6),  mouse_close(3),  mouse_init(3),
       mouse_getposition_6d(3),   mouse_setposition(3),   mouse_setscale(3),    mouse_setwrap(3),
       mouse_setxrange(3),    mouse_getx(3),    mouse_waitforupdate(3),   vga_setmousesupport(3),
       mouse_seteventhandler(3), vga_waitevent(3)


       This manual page was edited by Michael Weller  <>.  The  exact
       source of the referenced function as well as of the original documentation is unknown.

       It  is  very  likely  that  both  are  at  least to some extent are due to Harm Hanemaayer

       Occasionally this might be wrong. I hereby asked to be excused by the original author  and
       will  happily  accept  any  additions  or corrections to this first version of the svgalib