Provided by: liballegro-doc_4.2.2-3_all bug

NAME

       popup_dialog - do_dialog() used for popup dialogs. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       int popup_dialog(DIALOG *dialog, int focus_obj);

DESCRIPTION

       Like  do_dialog(),  but  it  stores  the  data on the screen before drawing the dialog and
       restores it when the dialog is closed. The screen area to be stored is calculated from the
       dimensions  of  the first object in the dialog, so all the other objects should lie within
       this one.

SEE ALSO

       do_dialog(3alleg)