Provided by: liballegro-doc_4.2.2-3_all bug

NAME

       quad3d,  quad3d_f  -  Draws  a 3d quad onto the specified bitmap. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       void quad3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3, *v4);

       void quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3, *v4);

DESCRIPTION

       Draw 3d quads, using  either  fixed  or  floating  point  vertex  structures.   These  are
       equivalent  to calling polygon3d(bmp, type, tex, 4, v[]) or polygon3d_f(bmp, type, tex, 4,
       v[]).

       Read the beginning of chapter "Polygon rendering" for a list of rendering  types  you  can
       use with this function.

SEE ALSO

       polygon3d(3alleg), triangle3d(3alleg), ex3d(3alleg)