Provided by: libroar-dev_0.4-2_amd64 bug


       roar_vs_buffer - Use buffered mode streams


       #include <roaraudio.h>

       int roar_vs_buffer(roar_vs_t * vss, size_t buffer, int * error);

       ssize_t roar_vs_get_avail_read(roar_vs_t * vss, int * error);

       ssize_t roar_vs_get_avail_write(roar_vs_t * vss, int * error);

       int     roar_vs_reset_buffer(roar_vs_t * vss, int writering, int readring, int * error);


       These  functions  controls  the  buffered  mode  of  the VS object. Using this mode is not

       roar_vs_buffer() initializes the buffered mode. It  takes  the  size  for  the  buffer  as
       argument.  The size should be a power of two. Common values include 2048 and 4096.

       roar_vs_get_avail_read()  and roar_vs_get_avail_write() return the amount of free space in
       the read and write buffer.

       roar_vs_reset_buffer() resets the read and/or write buffer. This means  the  data  in  the
       buffers is discarded.  This does not happen frame aligned and may result in broken audio.

       Buffers are not flushed automaically. To do this use roar_vs_iterate(3) or roar_vs_run(3).


       vss    The VS object to be used.

       buffer The size of the buffer to be used in bytes.

       writering, readring
              Selects the buffer to reset. Must be ROAR_VS_TRUE or ROAR_VS_FALSE.

       error  This  is  a  pointer  to  a integer used to store the error value in case of error.
              This can be NULL if not used but it is very recommended to use this error value  to
              report good error messages to the user.


       On  success  these calls return 0.  roar_vs_get_avail_read() and roar_vs_get_avail_write()
       return the free space in the corresponding buffer.  On error, -1 is returned.




       roarvs(7), libroar(7), RoarAudio(7).