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NAME

       save_sample - Writes a sample into a file. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       int save_sample(const char *filename, SAMPLE *spl);

DESCRIPTION

       Writes  a sample into a file. The output format is determined from the filename extension.
       At present Allegro does not natively support the writing of any  sample  formats,  so  you
       must register a custom saver routine with register_sample_file_type(). Example:

          if (save_sample("sound.wav", sample) != 0)
             abort_on_error("Couldn't save sample!");

RETURN VALUE

       Returns zero on success, non-zero otherwise.

SEE ALSO

       load_sample(3alleg), register_sample_file_type(3alleg)