Provided by: libsvga1-dev_1.4.3-31_amd64
vga_copytoplanar16 - copy linear pixmap into VGA 16 color mode video memory
#include <vga.h> void vga_copytoplanar16(unsigned char *virtual, int pitch, int voffset, int vpitch, int w, int h);
Similar to vga_copytoplanar256(3), but for 16 color modes (not well tested). Assumes pixels stored in consecutive bytes ranging from 0 to 15 in the virtual screen. Copies part of a linear virtual screen in system memory at *virtual to VGA 16 mode video memory. pitch is the logical width of the virtual screen (in pixels (which are one byte large)), voffset is the address offset into video memory, vpitch is the logical scanline width of the screen. (w, h) is the size of the area to copy in pixels (width must be multiple of 4).
svgalib(7), vgagl(7), libvga.config(5), vga_accel(3), vga_copytoplanar256(3), vga_copytoplane(3), vga_drawscanline(3), vga_drawscansegment(3), vga_getmodeinfo(3), vga_setlogicalwidth(3), vga_imageblt(3), vga_setmodeX(3),
This manual page was edited by Michael Weller <email@example.com>. The exact source of the referenced function as well as of the original documentation is unknown. It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>. Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual.