Provided by: angband_3.3.2-2_i386 bug


       angband - is a graphical dungeon adventure game in the vein of rogue


       angband [options] [-- suboptions]


       This  manual  page  explains the Debian package angband .  Angband is a
       single-player,  graphical  dungeon   adventure   game   using   textual
       characters  to  represent  the  walls  and  floors of a dungeon and the
       inhabitants therein, in the vein of rogue, hack,  nethack,  and  moria.
       Angband  3.3.2  is  an official stable release which fixes some bugs in

       This version of Angband has  been  compiled  with  ncurses  and  the  X
       Windowing  system, SDL and GTK front-ends, and hence can be played on a
       virtual console as well as under X.  In the latter cases, the game  can
       use multiple windows.


       -h        Print out a usage message.
       -n        Start a new character
       -w        Request wizard mode (no high score entry)
       -g        Request graphics mode
       -r        Rebalance monsters
       -s<num>   Show <num> high scores
       -u<who>   Use your <UID.who> savefile
       -m<sys>   Use  <sys>  core  code (e.g. gcu for console mode, x11 or sdl
                 for graphics)
                 Define a ´lib´ dir sub-path. Valid values  of  lib  are  help
                 info user bone save data apex xtra edit file


       To start with, you can just say angband -uTest, and that creates a save
       file with the file name ~/.angband/Angband/save/<UID>.Test.   The  best
       place to get help is the program itself; help is reached by the command
       ?  and presents a menu of choices.

       Program options can be set using the = command. To see what the various
       options mean, access the List of Options help menu with the ?  command.




       This  manual  page  was written Manoj Srivastava <>,
       for the Debian GNU/Linux system.