Provided by: foobillard_3.0a-5_i386 bug


       foobillard — OpenGL billard game


       foobillard [options]


       FooBillard  is  an  OpenGL  billard game for Linux. FooBillard is still
       under development, but the main physics are implemented. If you  are  a
       billard-pro and you're missing some physics, please contact the author.


       --p1 ai|human, --player1 ai|human
              Set player1 to be an ai (computer) or human player.

       --p2 ai|human, --player2 ai|human
              Set player2 to be an ai (computer) or human player.

       --name1 NAME
              Set the name of player1 to NAME.

       --name2 NAME
              Set the name of player2 to NAME.

              Play a game of 8-ball.

              Play a game of 9-ball.

              Play a game of carambol.

              Play a game of snooker.

       --tablecolor COLOR
              Table color in C-style hex notation <0xrrggbb>.

       --edgecolor COLOR
              Edge color in C-style hex notation <0xrrggbb>.

              Blue table with chrome edges.

              Green table with gold edges.

              Red table with gold edges.

              Black table with white frame.

              Beige table with black metal.

       --tablesize NUM
              Set the table size (length) in foot to NUM (default: 7.0)

       --lensflare, --nolensflare
              Turn lensflare on or off.

              Use positional light.

              Use directional light.

       --ai1err NUM
              Set the errorlevel of the 1st ai player to NUM (0..1)

       --ai2err NUM
              Set the errorlevel of the 2nd ai player to NUM (0..1)

       --balldetail l|m|h
              Set the ball detail to [l]ow, [m]edium or [h]igh.

              Start the game in stereo mode (red-green(cyan)).

       --hostaddr HOST
              Play  a  network game with HOST as server. See the NETWORK GAMES
              section below for details.

       --portnum PORT
              Use PORT for the TCP connection. See the NETWORK  GAMES  section
              below for details.

       --geometry ARG
              Set the window geometry to ARG (WIDTHxHEIGHT)

              Play in fullscreen mode.

       --freemove ARG
              Turn free move in external view mode on or off.

       --cuberef ARG
              Turn rendered cubemap reflections on or off.

       --cuberes ARG
              Texture size for cuberef (has to be a power of 2)

       --bumpref ARG
              Turn bumpmap reflections of edges on or off.

       --balltraces ARG
              Turn balltraces on or off.

       --help Show an overview of available options.


       Overview of the keyboard/mouse functions available in FooBillard:

       Mouse moving + button1             rotate
       Mouse moving + button2             shoot
       Mouse moving + hold b2 after b1    place cue ball
       Mouse moving + hold b1 after b2    adjust effet
       No mouse move + b1 after b2        toggle cue view on/off
       Mouse moving + button2 + Ctrl      FOV - adjust
       Mouse moving + button1 + Shift     place cue ball (when active)
       Mouse moving + button2 + Shift     cue offset adjust
       Mouse button 3                     zoom
       <space> or <enter>                 shoot
       <up>, <down>                       adjust strength
       <pg up>, <pg down>                 adjust strength
       <left>, <right>                    rotate
       <ESC>                              end game
       <0>                                suggest AI-shot
       <a>                                toggle current player AI/human
       <n>                                restart game
       <b>                                show FPS
       <v>                                turn vertical help-line on/off
       <c>, <F3>                          toggle cue view on/off
       <f>, <F4>                          toggle free move mode
       <r>                                toggle simpler reflections
       <s>                                toggle red/green stereo
       <F1>                               toggle help screen
       <F2>                               birdview (same as <F3>+<F4>+centered pos)


       You can place a config file named .foobillardrc in your home directory.
       The file can contain all possible command line arguments  (without  the
       preceding  dashes,  and  one  line  for  each  argument).   Commandline
       parameters are parsed after reading the config file, so  they  override
       the .foobillardrc settings.


       To start a network game :

       Hit <ESC> to get to the menu,

       Select   <Network   Game>/<As   Host>  on  one  computer  and  <Network
       Game>/<Join>/<OK> on the other machine after having set the  proper  IP
       in <Network Game>/<Join>/<IP>.

       The <Network Game>/<Port> setting must be the same on both machines.

       The  IP  of the host machine can also be set on the client machine (the
       joining one), by  adding  hostaddr=IP-ADDR  in  the  config  file  (see
       below), or by passing it as command line option: --hostaddr=IP-ADDR

       Starting  from  menu  the  host  sends  its  gamestate variables to the
       client, so  all  client  side  settings  get  overridden  by  the  host
       (gametype, tablesize, player names, ...)

       The  data  sent  between the two computers are only the shot-data, like
       strength, cue offset and direction. So  if  the  two  machines  have  a
       different  internal  floating point accuracy, the games may drift apart
       after a certain amount of time.


       FooBillard homepage:


       FooBillard was written by Florian Berger <>

       This manpage was written by Wouter Eerdekens <> for the
       Debian GNU/Linux system (but may be used by others).