Provided by: ggzcore-bin_0.0.14.1-1.1build1_amd64 bug


       ggz-wrapper - GGZ Gaming Zone command line core client


       ggz-wrapper [--gametype GAMENAME] [--user NAME] [--destnick NAME] [OPTION...]


       The  GGZ  Gaming  Zone  allows  people  to play many games online using so-called GGZ core
       clients which are chat clients with integrated game launchers.

       The ggz-wrapper tool is a small special GGZ core client for the command line. It does  not
       support  chat  or  display  of  rooms,  tables and players, but instead is useful for fast
       launching of online games.  Therefore, its main purpose is  to  be  invoked  from  instant
       messengers such as gaim or kopete.

       It  currently  supports all two-player games, as human against human or human against bot.
       If no options are given, ggz-wrapper will invoke a Tic-Tac-Toe game client on the  default
       GGZ server,, logging in as guest user.


              The name of the game to play, e.g. TicTacToe or Chess.  This option expects a case-
              sensitive  argument  which  must  match  one  of  the  available  game  modules  in
              ggz.modules.  If  the  game  type is not supported by the specified GGZ server, the
              invocation will fail.

              The name of the player who is running the client. The default is  to  run  with  an
              automatically  generated  guest  user  name. In order to use a registered name, the
              option --password is implied.

              The name of the other player. If omitted or empty, the player  running  the  client
              will  launch the table (game host). If empty, other player will be the bot.  If not
              empty, player will join the table which the other player already launched.

              Password to use in case of playing as a registered user. Note that on a  multi-user
              systems, other users might see the password, which is a security risk.

              The   server   to   play   on.   If   not   specified,   the   default   server  is

              The port to use to connect to the GGZ server. PORT is almost always 5688,  so  this
              option is rarely needed.


       The GGZ Development Team <>


       ggz.modules(5), ggz(7)