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glhanoi - OpenGL Towers of Hanoi
glhanoi [-display host:display.screen] [-visual visual] [-window]
[-root] [-delay number] [-count number] [-poles number] [-speed number]
[-wireframe] [-light] [-texture] [-fog] [-fps]
Implementation of Towers of Hanoi in OpenGL
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
Per-frame delay, in microseconds. Default: 30000 (0.03
Number of disks. Default: 7.
Number of poles. Default: random from 3 to disks+1.
Speed multiplier (for smallest disks). Default: 1.
Length of disk trails, in seconds. Default: 2.
-wireframe | -no-wireframe
Render in wireframe instead of solid.
-fog | -no-fog
Render in fog.
-fps Display the current frame rate, CPU load, and polygon count.
-light | -no-light
Whether the scene is lit.
-texture | -no-texture
Render with textures instead of solid.
DISPLAY to get the default host and display number.
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
Copyright © 2004 by Dave Atkinson. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any
purpose is hereby granted without fee, provided that the above
copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation.
No representations are made about the suitability of this software for
any purpose. It is provided "as is" without express or implied