Provided by: bsdgames_2.17-19_i386 bug

NAME

     gomoku -- game of 5 in a row

SYNOPSIS

     gomoku [-bcdu] [-D debugfile] [inputfile]

DESCRIPTION

     gomoku is a two player game where the object is to get 5 in a row
     horizontally, vertically or diagonally on a 19 by 19 grid.  By
     convention, black always moves first.  With no arguments, gomoku will
     display a playing board and prompt for moves from the user.  Valid moves
     are a letter for the column and a number for the row of an empty board
     location.  Entering ``quit" or ``resign" will end the game.  You can save
     the current state of the game by entering ``save" and supplying a file
     name when prompted.  The optional file inputfile can be used to restore a
     saved game.

     The options are:

     -b      This option sets background mode.  Input moves are read from
             standard input, the computer picks a move, and prints it to
             standard output.  The first input line should be either ``black"
             or ``white" to specify whether gomoku has the first move or not
             respectively.  This option was intended for game tournaments
             where a referee program handles the board display and pits one
             program against another.

     -c      Computer versus computer.  gomoku will play a game against
             itself.  This is mostly used for testing.

     -d      Print debugging information.  Repeating this option more than
             once yields more detailed information.

     -D debugfile
             Print the debug information to debugfile instead of to the
             standard output.

     -u      User versus user.  This is mostly used for testing.

AUTHOR

     Ralph Campbell

ACKNOWLEDGEMENTS

     The board display routines were based on the goref program written by
     Peter Langston.