Provided by: netpanzer_0.8.4.debian.1-1_i386 bug

NAME

       netPanzer - an online multiplayer tactical warfare game

SYNTAX

       netpanzer [options]

DESCRIPTION

       This  program  is  a  free (GPL) isometric view real-time tactical game
       designed for play across the Internet and over LAN systems. One on  one
       games are  possible via direct connect or modem.

       netPanzer  is  designed  for  FAST  ACTION  combat -- it is not another
       resource management clone. In fact, there aren't any resources at  all.
       Each  player will have many units of different types at their disposal.
       Players can fight until their units are destroyed -- then  respawn  and
       keep on going.

       The game is real-time, but it's based on quick tactical action and unit
       management. Battles progress quickly  and  constantly;  in  fact,  they
       never  let  up.  There  is  no  stop  in the action because there is no
       waiting for resources to be  collected  and  converted  into  weaponry.
       Players can join or leave  multiplayer games at any time.

OPTIONS

       The following options are supported.

       -h, --help     Shows usage instructions.

       --version      Shows version information.

       -c, --connect=VALUE
                      Connects directly to the specified server.

       -d, --dedicated
                      Runs as dedicated server.

       -b, --bot=VALUE
                      Connects as bot to specific server.

       -p, --port=VALUE
                      Runs  server on specified port. (the server uses TCP and
                      UDP connections)

       -g, --debug    Enables debug output.

       --master_server=VALUE
                      Uses the specified master server. You can use 'none'  if
                      you don't want to use master server.

       --game_config=VALUE
                      Uses  the specified file as config file. Only files from
                      the netpanzer's config directory can be used.

       --protocol     Shows version of network protocol.

       --pidfile=/directory/file
                      Creates a pidfile at the specified location.

AUTHORS

       The original development of netPanzer was done from PyroSoft inc.   The
       game  is  currently  developed  by Matthias Braun, Ivo Danihelka, Tyler
       Nielsen, Vlad Rahkoy and Ingo Ruhnke.
       This man page was written  by  Bartosz  Fenski  <fenio@o2.pl>  for  the
       Debian GNU/Linux distribution (but it may be used by others).