Provided by: openbve_1.4.0.9-1_all bug

NAME

       OpenBVE - train/railway simulator and game

SYNOPSIS

       openbve              [/route=route.csv]              [/train=directory]
       [/controls|/newgame|/options|/review]

DESCRIPTION

       OpenBVE is a realistic rail simulator.

       The driving simulation is  restricted  to  following  a  pre-determined
       loaded  route, with the focus being on the realism of the train driving
       experience.  OpenBVE also has an Arcade mode where  driving  style  and
       timetable-keeping affect a running score.

       The  simulator  is  backwards  compatible  with existing 'BVE Trainsim'
       route and train datafiles, which are readily available for no cost.  It
       is cross-platform using CLI and Mono.

GETTING STARTED

       To  move  the  train,  you  need  to do the following (with the default
       keyboard settings):

       f Move the reverser to the forwards position.  (Opposite is v).
       , Release the brake one  notch;  will  be  required  4-8  times  before
       movement.  (Opposite is .).
       z  Increase  the regulator (power) one notch; may be required 1-2 times
       before movement.  (Opposite is q).

       The major controls keys are arranged closely together q-a-z  for  power
       control;   ,-.   (comma   and   full-stop)  for  braking  and  f-v  for
       forwards/backwards direction.  Some electric  trains  have  a  combined
       accelerator+brake  with  a  coast  (neutral)  in  the  centre.  This is
       controlled with just the q-a-z  combination  (and  forwards/backwards).
       Pressing  the  a  key  moves  the  controller  one  notch closer to the
       coast/idle positioh, regardless of whether in power or braking mode.

       Return/Shift-Return operate the horn.  Keys  F1-F5  select  alternative
       camera  angles.   C-r  unlocks  the camera to allow free movement (r to
       reset).  A large number  of  other  keys  exist  for  interacting  with
       complex  signalling systems and operating the passenger doors whilst in
       a station.  Most routes have a supplied timetable that can be displayed
       by pressing C-t.

LAPTOPS

       For  laptops/notebooks,  there is an alternate keyboard mapping (called
       "Default keyboard assignment for  Notebooks.controls"),  which  can  be
       imported  via the Customise Controls tab.  The basic keys are the same,
       but camera controls are moved off the numeric keypad.

OPTIONS

       /controls
              Show   Customise   Controls   screen;    keyboard/mouse/joystick
              selection.

       /newgame
              Show   Filemanager/route   selector   screen;   choose  activity
              (default).

       /options
              Show Options screen; display and quality settings.

       /review
              Show Review performance; score and incident  log  from  previous
              activity.

       /route=someroute.csv
              Path  to  the  file with the route file ending .csv or .rw which
              describes the track, scenery and time-table.

       /train=train.dat
              A train/cab.  This should be a  path  to  the  directory,  which
              contains  the train.dat description for the locomotive, train or
              cab.

DATAFILES

       Two elements are required, a route, and a train (often just a cab  view
       and  performance metrics).  These can be selected using the filemanager
       after OpenBVE is started.  Most routes have a corresponding recommended
       train  (for  instance  a  particular  model of Tube train on the London
       Underground); if this train is located it will be selected by default.

FILES

       ~/.config/OpenBve/
              Saved keyboard configuration, display settings and score log.

       /usr/share/games/bve/Train/
              Default location  for  packaged  train  directories  (containing
              train.dat).

       /usr/share/games/bve/Railway/Route/
              Default location for packaged railway route .csv files.

       /usr/shares/games/openbve/data/
              Data used by OpenBVE to start up.

AUTHOR

       OpenBVE  was written by Michelle Boucquemont <reschanger@gmail.com> and
       placed in the public domain.

       This  manual  page  was  written  for  Debian/Ubuntu  by  Paul   Sladen
       <ubuntu@paul.sladen.org>

SEE ALSO

       Website: http://trainsimframework.org/