Provided by: quake_2_all bug

NAME

       quake - classic first person shooter

SYNOPSIS

       quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...

DESCRIPTION

       This manual page documents briefly the quake command.

       Quake  is  a  popular  first-person shooter game that appeared in 1996,
       released by iD Software.  This wrapper script  will  launch  the  Quake
       engine.   The  game  data needs to be installed independently using the
       'game-data-packager' program, and by default it will be looked  for  at
       /usr/share/games/quake.

       This  wrapper  script  accepts  the two common GNU-style options to get
       information on the program.  Any further arguments are  passed  to  the
       engine  unmodified.  Consult the engine documentation for full details,
       but most engines support a syntax whereby engine switches are  prefixed
       with  a minus sign, and you can give console commands by prefixing with
       a plus sign.  See the examples section for some common cases.

OPTIONS

       These options are accepted for WRAPPER-OPTIONS in the synopsis.

       -h, --help
              Show summary of options.

       -v, --version
              Show version of program.

EXAMPLES

       These are all engine dependent.

       Play the Zerstoerer mod:
              quake -game zer

       Play a specific map using the Drake expansion:
              quake -game drake +map sludge1

       Connect to a server for multiplayer:
              quake +connect dm.quakeone.net:27000

SEE ALSO

       quake-server(6), quakespasm(6), game-data-packager(6).

AUTHOR

       This manual page, and the Quake wrapper script, were written  by  David
       Banks  <amoebae@gmail.com>,  for the Debian project (and may be used by
       others).  The  package  was  based  on  the  quake3  package  by  Simon
       McVittie.

                                  2011-06-22                          QUAKE(6)