Provided by: quake_2_all
quake - classic first person shooter
quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...
This manual page documents briefly the quake command.
Quake is a popular first-person shooter game that appeared in 1996,
released by iD Software. This wrapper script will launch the Quake
engine. The game data needs to be installed independently using the
'game-data-packager' program, and by default it will be looked for at
This wrapper script accepts the two common GNU-style options to get
information on the program. Any further arguments are passed to the
engine unmodified. Consult the engine documentation for full details,
but most engines support a syntax whereby engine switches are prefixed
with a minus sign, and you can give console commands by prefixing with
a plus sign. See the examples section for some common cases.
These options are accepted for WRAPPER-OPTIONS in the synopsis.
Show summary of options.
Show version of program.
These are all engine dependent.
Play the Zerstoerer mod:
quake -game zer
Play a specific map using the Drake expansion:
quake -game drake +map sludge1
Connect to a server for multiplayer:
quake +connect dm.quakeone.net:27000
quake-server(6), quakespasm(6), game-data-packager(6).
This manual page, and the Quake wrapper script, were written by David
Banks <firstname.lastname@example.org>, for the Debian project (and may be used by
others). The package was based on the quake3 package by Simon