Provided by: redeclipse-server_1.2-2_i386 bug


       redeclipse-server - script to launch the server for the Red Eclipse FPS


       redeclipse-server [ -hhomedir  ]  [  -ppackagedir  ]  [  -v{0..4}  ]  [
       -x"command(s)"  ]  [  -osauerdir  ]  [  -ssservertype ] [ -glogfile ] [
       -suserveruprate   ]   [   -siserverip   ]   [   -smservermaster   ]   [
       -saservermasterport   ]   [   -sldefaultmap   ]  [  -spserverport  ]  [
       -sPadminpass ] [ -skjoinpass ] ] --help ]


       Red Eclipse is  a  single-player  and  multi-player  first-person  ego-
       shooter,  built  as  a  total  conversion of Cube Engine 2, which lends
       itself toward a balanced gameplay, with a general theme of agility in a
       variety of environments.

       redeclipse-server is a script which executes redeclipse-server from the
       /usr/lib/games/redeclipse directory,  it  will  accept  any  additional

       The  recommended  way to change the settings of the server is to create
       and edit the files servexec.cfg and servinit.cfg  files  in  your  home
       directory.          Examples          are          available         in


              Sets your home directory to homedir.  This is where servinit.cfg
              and    servexec.cfg    are    read    from,   it   defaults   to

              Includes the data files found in packagedir.  Can  be  used  for
              adding  additional  mods.  Packages  will be loaded in the order
              specified. By default redeclipse-server only inludes data  files
              in the working directory /usr/share/games/redeclipse/data and in
              the subdirecory temp of the home directory.

              Sets verbosity. This affects how much information is printed  to
              the console. 0 is the least verbose, 4 is the most verbose.

       -x"command 1; command 2; ..."
              Executes  a  list  of  commands  once the Red Eclipse server has
              started up.  -xscriptname Executes script  scriptname  once  the
              Red Eclipse server has started up.

              Sets  the path to your Sauerbraten directory. If the Red Eclipse
              server can find your Sauerbraten directory, it will be  able  to
              load and distribute maps from it.

              Sets server type. 0 for local only, 1 for private, 2 for public,
              3 for dedicated. Defaults to 1.

              Output log to logfile.

              Sets upstream rate to serveruprate.  Do not set this unless  you
              know what you are doing, it should normally be left out.

              Sets the maximum number of clients to maxclients.

              Binds to the ip address serverip.  Only needed for machines with
              more than one interface.

              uses servermaster as the master server.

              Contacts the master server using port servermasterport.

              Sets default map to defaultmap.

              sets the server port to serverport.

              Sets the admin password to adminpass.

              Sets the  join  password  to  joinpass.   Users  must  know  the
              password before they can connect.  --help Display this manpage


       redeclipse-server -p$HOME/mod/data -ss0 -slbath -sPpass
           Loads  data  from  an additional directory, sets the server type to
           local (LAN), sets the default map to  "bath"  and  sets  the  admin
           password to "pass"
       redeclipse-server -h$HOME/redeclipse-server_configs/
           Reads and writes the configuration files to the specified directory
           instead of $HOME/.redeclipse/


       Red Eclipse's  main  developers  are  Quinton  "quin"  Reeves  and  Lee
       "eihrul" Salzman

       This    manual    page    was    written    by   Martin   Erik   Werner
       <> for the Debian project (and may be used by


       Red  Eclipse  was  forked  as a continuation of the game Bloodfrontier,
       which in turn was based on the Cube2 engine and the  Sauerbraten  game.
       Red Eclipse and Sauerbraten are now developed in parallel.