Provided by: rlvm_0.12-3build1_i386
rlvm - RealLive interpreter clone
rlvm [OPTION]... <path to directory containing a Gameexe.ini file>
rlvm is a Free Software reimplementation of the VisualArt's KK's
RealLive interpreter. It is meant to provide Linux and Apple users with
a compatible, portable interpreter to play VisualArts games,
specifically those released by Key.
--font Specifies the path to a TrueType font to use instead of trying
to autodetect the font
Currently, rlvm can run the following games:
o Kanon (With NDT's English patch)
o CLANNAD / CLANNAD Full Voice Edition
o CLANNAD Full Voice Edition (With Baka-Tsuki's English patch)
o Tomoyo After
o Little Busters
In addition, there is partial support for:
o Princess Bride
o Princess Brave
o ALMA ~zutto soba ni~
o Some of the game demos from the Kinetic Novel website.
All rlvm save files are kept in this directory.
While rlvm is generally stable, emulation of the RealLive virtual
machine is incomplete.
NOT A BUG
English patches that were not compiled with rlBabel will not line break
correctly. You can check if your patch is compiled with rlBabel and the
text encoding is set to "Western" by hitting [F1] at any time.
rlvm was written by Elliot Glaysher, with the help of Haeleth. Special
thanks to Jagarl for licensing all his RealLive file reading code under
liberal licenses, and for doing the first reverse engineering of the
RealLive system. Windows port and bug fixes made possible by Rasqual
This manual page was written by Elliot Glaysher <firstname.lastname@example.org>.