Provided by: plee-the-bear_0.6.0-1_i386 bug

NAME

       running-bear -- The launcher for games made with the Bear Engine.

SYNOPSIS

       running-bear  --data-path=path  ...  --item-library=path  ...  --start-
       level=path    [-h]    [--log-concise]     [--log-file=file]     [--log-
       level=string]       [--log-uniq]      [-v]      [--active-area=integer]
       [--fullscreen   |  --windowed  ]   [--game-name=string]    [--game-var-
       assignment=character]        [--screen-height=integer]       [--screen-
       width=integer]  [--set-game-var-bool=name=value ...]   [--set-game-var-
       int=name=value ...]  [--set-game-var-real=name=value ...]  [--set-game-
       var-string=name=value   ...]    [--set-game-var-uint=name=value    ...]
       --stats-destination=url

DESCRIPTION

       This program is a launcher for games made with the Bear Engine.

OPTIONS

       The following options can be passed to the program:

       --active-area=integer
                 The margin around the camera in which we check for activity.

       --data-path=path
                 Path to the directory containing the data of the game. When a
                 file is required during the game, the paths are explored from
                 the last one on the command line toward the first one.

       --fullscreen
                 Run the game in fullscreen mode.

       --game-name=string
                 The name of the game.

       --game-var-assignment=character
                 Change   the   delimiter  used  in  --set-game-var-"type"  to
                 separate the name and the value of the variable.

       -h, --help
                 Show summary of options.

       --item-library=path
                 Path to a library containing items for the game.

       --log-concise
                 Do  not  display  log  messages  that  have   recently   been
                 displayed.

       --log-file=file
                 Write log output in "file".

       --log-level=string
                 Output  log  messages  up  to  a  given level, among "error",
                 "warning" and "verbose".

       --log-uniq
                 Do not display the same log message successively.

       --screen-height=integer
                 The height of the screen

       --screen-width=integer
                 The width of the screen.

       --set-game-var-bool=name=value
                 Set the value of a boolean game variable.

       --set-game-var-int=name=value
                 Set the value of an integer game variable.

       --set-game-var-real=name=value
                 Set the value of a real number game variable.

       --set-game-var-string=name=value
                 Set the value of a string game variable.

       --set-game-var-uint=name=value
                 Set the value of a non negative integer game variable.

       --start-level=string
                 The path to the first level to run, relatively  to  the  data
                 paths.

       --stats-destination=url
                 Set the value of the destination to which game statistics are
                 sent.

       -v, --version
                 Print the version of the engine and exit.

       --windowed
                 Run the game in a window.

AUTHOR

       This manual page was written by Julien  Jorge  julien.jorge@gamned.org.
       Permission  is  granted to copy, distribute and/or modify this document
       under the terms of the GNU General Public License, Version 2 any  later
       version published by the Free Software Foundation.

       On  Debian systems, the complete text of the GNU General Public License
       can be found in /usr/share/common-licenses/GPL.

                                                               RUNNING-BEAR(6)