Provided by: sauerbraten-server_0.0.20100728.dfsg+repack-3_amd64
sauerbraten-server - network server for sauerbraten
sauerbraten-server [-ubandwidth] [-ndescription] [-cmaxclients] [-iip] [-mmasterserver] [-oN] [-padminpass]
This manual page documents briefly the sauerbraten-server command. sauerbraten-server is the standalone network server of the Sauerbraten game. Sauerbraten is a fast 3D first-person shooter.
-ubandwidth Set maximum server bandwidth to bandwidth bytes/second. -ndescription Set the server description text to description. -cmaxclients Limit the maximum number of clients connected to the server simultaniously to maxclients. -iip Bind the server to the IP ip. -mmasterserver Register the server at the masterserver masterserver. (Default is: sauerbraten.org/masterserver/). -oN Set the openness of the server to N. N=1 disables mastermodes, 2 (locked) and 3 (private). N=0 (default) enables all amstermodes. -padminpass Set the password to remote administrate the server to password.
Sauerbraten was written by Wouter "Aardappel" van Oortmerssen, Lee "Eihrul" Salzman Mike "Gilt" Dysart Adrian "driAn" Henke Jerry Siebe Julian Mayer This manual page was written by Bruno "Fuddl" Kleinert <email@example.com> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL. January 9, 2007 SAUERBRATEN(6)