Provided by: scorched3d_43.2a.dfsg-6ubuntu1_i386 bug

NAME

       scorched3dc - Scorched 3D game client

SYNTAX

       scorched3dc [options]

DESCRIPTION

       This  program  is a free (GPL) 3D game based heavily on the classic DOS
       game Scorched Earth "The Mother Of All Games". Scorched3D adds  amongst
       other new features a 3D island environment and LAN and internet play.

OPTIONS

       The following options are supported.

       -allowexceptions
                      Allows any program exceptions to be thrown (core dumps)

       -connect <string>
                      The  name  of the server to connect to, starts a NET/LAN
                      client

       -exittime <int>
                      The time after a which the client will exit (Default: 0,
                      that means off).

       -loadsave <string>
                      Continues  a  scorched 3d client game, requires the name
                      of the saved game.

       -password <string>
                      The password of the NET/LAN server.

       -settingsdir <string>
                      The directory in the  user's  home  directory  that  the
                      scorched3d    settings    are    stored   in   (Default:
                      .scorched3d).

       -startclient <string>
                      Starts a scorched 3d client, requires the  name  of  the
                      client settings file, e.g. data/singlecustom.xml.

       -startcustom <string>
                      Starts  a  scorched 3d client. Uses the last custom game
                      made (Default: off).

AUTHORS

       Scorched3D has been written by Gavin Camp  <gcamp@scorched3d.co.uk>.
       This  man page was written by Bruno "Fuddl" Kleinert <fuddl@debian.org>
       for the Debian GNU/Linux distribution (but it may be used by others).

                                                                scorched3dc(6)